The Minecraft Services and Infrastructure team is looking for a Principal Engineer to drive reliability and efficiency in our tools and services and to improve the overall player experience. Your role will be to provide technical leadership, ensuring best practices in code development and designing scalable solutions, and enhancing engineering practices by taking end-to-end ownership for development and quality-related cloud hosted service infrastructure, microservice development, and deployment technologies. You will work closely with Services and Infrastructure engineering developers, partner teams, and other disciplines (Design, Production, and Quality) to enable player scenarios and improve the ability of our teams to create reliable services and performant experiences.
Required Qualifications
Preferred Qualifications
We’re looking for candidates who are eligible to work in Sweden. Since our hybrid work model requires two onsite days per week, you’ll need to be based in Stockholm to collaborate with your team and soak up the studio energy.
We are happy to welcome international talent and talent outside Stockholm; however, we will not be able to financially support your relocation. If you are located out of Stockholm, relocation is a must.
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!
Get notifed when new similar jobs are uploaded
Get notifed when new similar jobs are uploaded
Get notified when new jobs are added by Mojang