Product Owner, Korea

3 Months ago • 5 Years + • Monetization • Product Management

Job Summary

Job Description

As Product Owner, Korea at Xsolla, you will lead the product lifecycle for mobile, PC, and console games, from concept to global release. Responsibilities include defining product vision and long-term strategies, creating detailed roadmaps aligned with business goals, and managing cross-functional development teams. You will leverage data-driven insights to inform product decisions and collaborate with stakeholders. A deep understanding of the Korean gaming ecosystem, including player preferences, platform dynamics, and cultural nuances, is crucial. Success requires experience in live game operations, player lifecycle management, in-game monetization, and balancing global strategies with local market adaptation.
Must have:
  • 5+ years product management in gaming
  • Live game operations expertise
  • Korean gaming ecosystem knowledge
  • Strong communication & stakeholder management
  • Data-driven decision making
  • In-game monetization strategies

Job Details

ABOUT US
At Xsolla, we believe that great games begin as ideas, driven by the curiosity, dedication, and grit of creators around the world. Our mission is to empower these visionaries by providing the support and resources they need to bring their games to life. We are committed to leveling the playing field, ensuring that every creator has the opportunity to share their passion with the world.

Headquartered in Los Angeles, with offices in Berlin, Seoul, and beyond, we partner with industry leaders like Valve, Twitch, and Ubisoft to clear the paths for innovation in gaming. Our global reach spans over 200 geographies, offering more than 700 payment methods in 130+ currencies.

Longevity Opportunity Vision Enjoy the game!

Core Responsibilities

    • Product & Market Leadership: Lead the product lifecycle across mobile, PC, and console titles from concept to global release and beyond. Stay ahead of industry trends and regional differences, especially in Korea, to shape feature sets, monetization, and engagement strategies that align with audience expectations and behaviors.
    • Strategy & Roadmapping: Define and communicate clear product visions and long-term strategies across platforms. Create and manage detailed roadmaps that align with business goals and regional opportunities, especially in Korea, where player preferences, platform dynamics, and cultural context significantly shape product success.
    • Cross-functional Team Management: Build and guide cross-platform development teams (design, engineering, marketing, UA, data science), ensuring smooth collaboration, fast iteration, and a shared focus on KPIs. Support team growth through mentorship, feedback, and process refinement.
    • Player-Centric & Data-Driven Thinking: Use a combination of quantitative data (retention, ARPU, LTV) and qualitative insights (user testing, community feedback) to drive product decisions. Develop hypotheses, run A/B tests, and pivot when needed to achieve measurable results.
    • Regional & Stakeholder Communication: Collaborate with internal stakeholders, partners, and external studios. Act as the voice of the player — especially in culturally nuanced markets like Korea balancing business, design, and ethical considerations in monetization and engagement practices.

Qualifications

    • 5+ years of product management experience in the gaming industry (mobile, PC, or console), ideally with at least two titles launched successfully.
    • Proven success in live game operations, player lifecycle management, and in-game monetization strategies.
    • Deep understanding of the Korean gaming ecosystem platform preferences, content trends, regulatory considerations, user behaviors, and cultural norms.
    • Experience balancing global product strategies with local market adaptation (Korea, Japan, North America, Europe, etc.).
    • Strong knowledge of UA, CRM, financial modeling, and marketing performance.
    • Exceptional communication and stakeholder management skills; fluent in English.
    • Familiarity with agile development, JIRA, Confluence, and game analytics tools.
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