This internship, part of the NOVA training camp (fifth term), focuses on scene concept design for the game "Love and Deep Space." Responsibilities include developing new content, designing game scenes (concept art, layout, component breakdown), and adapting to various scene styles. Candidates should possess a strong art foundation, skills in creating schematic and layout drawings, and proficiency in Blender or C4D. The ideal candidate is passionate about the gaming industry, a team player, and able to handle pressure and learn quickly.