Senior Lead Game Designer - Dead by Daylight | Chef·fe d'Équipe Concepteur·rice de Jeux Sénior·e - Dead by Daylight

7 Months ago • 5 Years + • Game Design

Job Summary

Job Description

Lead game designer with 5+ years experience, GAAS product, managing design teams and deep knowledge of the industry.
Must have:
  • Lead Game Designer
  • GAAS product
  • Design Team Lead
  • Industry Knowledge
Good to have:
  • Confluence Expertise
  • Jira Expertise
  • Multiplayer Games
  • Scripting Experience
Perks:
  • Creative Environment
  • Dynamic Studio

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

The Lead Game Designer is the champion of the design director’s vision and acts as the leader and liaison for a team of designers. He or she creates and elaborates the core principles of the game. The Lead Game Designer develops new mechanics and original concepts, while pushing the technological, production, and creative boundaries. His or her goal is to lead the team to produce an outstanding and compelling game that will provide the player with an unforgettable experience.

If you are ready for a new adventure on our award winning title Dead by Daylight, this opportunity is for you !

In this role you will:

    • Drive a design team in the creation and delivery of high-quality games;
    • Provide design leadership and inspiration to achieve unparalleled gameplay, characters, AI, feedback, and control interfaces;
    • Work with the producer, design director, and other leads to coordinate the design team throughout the life of the project;
    • Commit to deadlines and work with the production to set projects priorities and create work schedule for your team;
    • Direct and develop all game design documents on a macro and micro level, and drive the development process in a creative way;
    • Help build better, more efficient processes with your entire design team. Work with your design team to establish scripting, play balancing, and world building tool requirements.
    • Keep on top of gameplay, environment and feature trends within the industry, and especially within the specific genre of the project;
    • Multi-task and oversee multiple disciplines and initiatives at the same time;
    • Develop your team talent pool by acting as a coach and mentor. Assess your team’s work daily and provide constructive feedback and/or training when necessary;
    • Manage your direct reports’ semi and annual performance review;
    • Contribute to providing a work environment conducive to employee engagement.

What we’re looking for:

    • You must have 5+ years industry experience in a senior and lead role on at least 3 released titles;
    • Experience delivering at least one online multiplayer game;
    • Experience working on a GAAS product;
    • Experience managing a design team;
    • Deep knowledge of the video game industry;
    • Excellent creative and technical communication skills (written and oral);
    • Creative and detail-oriented mindset;
    • Demonstrated skills in research and analysis;
    • Expertise with Confluence and Jira a plus;
Le·La Concepteur·trice de Jeu en Chef·fe est le gardien de la vision du Directeur·rice Créatif·ive. Vous agissez comme leader et agent de liaison pour l’équipe de design. Vous créez et élaborez les caractéristiques principales du jeu. De plus, vous développez de nouvelles mécaniques de jeu et des concepts originaux, tout en repoussant les limites de la technologie, de la production et de la créativité. Son but est de mener l'équipe à produire un jeu exceptionnel et fascinant qui procurera au joueur·euse une expérience inoubliable.  

Si vous souhaitez vous lancer dans une nouvelle aventure sur notre IP primée Dead by Daylight, ce poste est fait pour vous !

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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