Senior Rendering Developer (OpenGL or DirectX)

10 Years ago • 6 Years +

Job Summary

Job Description

The Senior Rendering Developer will work on an existing engine for a browser-based high-quality MMO game. Responsibilities include developing rendering tools for characters, environments, streets, rivers, and visual effects, as well as writing OpenGL shaders to optimize the game's look. The role involves close collaboration with Lead Developers and Lead Artists, translating artistic ability into technical solutions, and managing priorities in a deadline-oriented environment. The company is looking for someone with extensive practical knowledge of C++ and a strong understanding of rendering techniques.
Must have:
  • Extensive practical knowledge of C++ for 6 years.
  • Excellent understanding of rendering with OpenGL or DirectX.
  • High math skills to implement algorithms.
  • Experience on a 3D game in a senior role.
  • Strong interpersonal and communication skills.
  • Ability to multi-task and work with deadlines.
  • Fluent in technical and business English.
Good to have:
  • Experience working with scene graph systems.
  • Practical experience with C#.
Perks:
  • Challenging and engaging software development environment.
  • Professional and international team of specialists.
  • Teamwork, quick decisions and possibilities to grow.
  • Career paths and options to develop further.
  • More than 300 million users for your game!

Job Details

Company Description

Our client is one of the leading online game developer. Employees from 35 countries use state-of-the-art technology to transform the industry with innovative gaming concepts, while setting international standards to fulfill the expectations of more than 300 million gamers in over 200 countries.

Job Description

Your responsibilities:

  • You work with an existing engine on a browser-based high-quality MMO game;
  • You develop rendering tools for characters, environments, streets, rivers and some visual effects;
  • You write OpenGL shaders to create an optimum look for the game;
  • You work closely with Lead Developers and Lead Artists to ensure that all necessities and functionality are included in production shaders and tools;
  • You translate artistic ability into technical solutions;
  • You prioritize, multi-task and perform in a deadline oriented environment.

Qualifications

Your skills:

  • You have extensive practical knowledge of C++ for 6 years;
  • You have an excellent understanding of techniques and technologies relating to shading, lighting and rendering with OpenGL or DirectX;
  • You have high math skill level to read, understand and implement algorithms from technical papers;
  • You successfully worked on at least one shipped 3D-Game in a senior role;
  • You have previous experience on working with scene graph systems;
  • You have strong interpersonal and communication skills;
  • You have the ability to multi-task, prioritize, solve problems and work with deadlines;
  • You are a proven team player;
  • You have practical experience with C#;
  • You are fluent in technical and business English.

Additional Information

Conditions:

  • A challenging and engaging software development environment with multiple proven and exciting games from start to end;
  • A professional and international team of specialists in all areas supporting you with long-year industry expertise;
  • Teamwork, quick decisions and possibilities to grow and supply own ideas;
  • Career paths and options to develop further over time;
  • More than 300 million users waiting for your game!

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About The Company

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