Senior Rendering Engineer

4 Weeks ago • 8 Years + • Rendering

Job Summary

Job Description

CD PROJEKT RED is seeking a Senior Rendering Engineer to contribute to Project Orion, the next Cyberpunk game. Responsibilities include maintaining and optimizing existing rendering systems, developing new solutions for large-scale problems, collaborating with art teams for efficient solutions, and optimizing performance and memory utilization. The role requires expertise in C++, Unreal Engine 5, rendering techniques, GPU/CPU architecture, multithreaded programming, and low-level graphics APIs (DirectX12, Vulkan, etc.). Experience with debugging tools and low-level profiling is crucial. The position offers a hybrid/remote work option from Boston or fully remote. The selected candidate will work with a team using Unreal Engine 5 to define the future of visual fidelity in CD Projekt Red's games.
Must have:
  • 8+ years industry experience
  • Fluent C++ & graphics programming
  • Unreal Engine expertise
  • Rendering techniques knowledge
  • Multithreaded programming
  • Low-level graphics API experience
  • Debugging & profiling skills
Good to have:
  • Shipped Unreal-based project for Xbox/Playstation
Perks:
  • Company paid healthcare
  • Paid leave (20+ days)
  • 401k with employer matching
  • Gym membership reimbursement
  • Flexible working hours
  • Training & development opportunities
  • Merchandise
  • Dog-friendly office

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our  where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Rendering Engineer to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role, you will become part of the Orion Team responsible for developing Rendering solutions and optimizations to enable designers and artists to deliver on the vision of the game.

​​​​​​You'll be working with our rendering team, who are working with Unreal Engine 5 to define the future of visual fidelity in our games. You will be working with engineers and artists to breathe life into our titles.   

Daily Responsibilities:

  • Maintaining and optimizing existing rendering systems.
  • Developing new rendering solutions for large-scale problems.
  • Working closely with art teams to provide performant and effective solutions.
  • Bringing our characters and worlds to life with your rendering knowledge.
  • Optimizing performance & memory utilization.

Qualifications

  • 8+ years of industry experience.
  • Fluent C++ and strong experience with graphics programming are essential.
  • Professional knowledge of Unreal Engine, preferably a shipped title with UE technology.
  • Strong knowledge of rendering techniques and GPU/CPU architecture.
  • Strong multithreaded programming experience.
  • Experience with one or more low-level graphics API (DirectX12, Vulkan, console, etc.).
  • Strong experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.).
  • Experience with low-level profiling and optimization.
  • Strong communication skills, responsibility, sense of ownership and dedication for work.
  • A proactive attitude towards helping the team to get their work done faster and more efficiently.

Nice to have:

  • Shipped at least one Unreal-based project for Xbox, Playstation consoles.

Additional Information

This job can be hybrid/in-office from Boston or fully remote. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click  to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


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