Site Reliability Engineer

3 Months ago • All levels • Backend Development

Job Summary

Job Description

As a Site Reliability Engineer, you'll be part of the RENNSPORT development team, designing, implementing, and operating the game's server and service infrastructure. Responsibilities include building scalable and resilient online infrastructure, managing deployment pipelines, monitoring and troubleshooting services, optimizing performance, and collaborating with game developers. You'll redefine workflows and technology stacks, manage incidents, and participate in on-call rotations. This is a permanent remote position based around Malmö, Sweden or Munich, Germany with occasional travel possibly required.
Must have:
  • Design scalable online infrastructure
  • Manage deployment pipelines
  • Monitor and troubleshoot services
  • Collaborate with developers
  • Experience with distributed systems
  • Automation and orchestration expertise
Good to have:
  • Experience with GCP, AWS, Azure
  • Kubernetes, Nomad experience
  • Go programming language proficiency
  • Terraform, Grafana, ArgoCD knowledge
Perks:
  • Remote-first work environment
  • Flexible working hours
  • Startup atmosphere
  • Competitive salary

Job Details

Introduction

As a Site Reliability Engineer, you will be part of the development team for our upcoming online racing simulator, RENNSPORT. Your primary role will be to design, implement and operate RENNSPORT's server and service infrastructure. You will work closely with stakeholders in the team and within the Competition Company group to help ship a great online experience for our players.  

This is a permanent remote position based around Malmö, Sweden or Munich, Germany. We do not require on-site presence but definitely welcome it - travel to one of our office locations may be required periodically. 

We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. 

Responsibilities
  • Designing and implementing a scalable and resilient online infrastructure

  • Managing and automating the deployment pipeline of online services

  • Monitoring, troubleshooting and optimizing online services 

  • Redefining deployment/debugging workflows and technology stacks to meet ambitious goals

  • Working closely with game developers and backend programmers on related initiatives

  • Managing incidents and partake in the on-call rotation

Your profile
  • You can self-organize and are comfortable working autonomously on a short time scale 

  • You can take factual, data-driven decisions and convey your ideas clearly and concisely to other team members, peers or stakeholders

  • You enjoy working with a small close team, open to new ideas, learning opportunities and experimentation

  • You are curiosity driven and not afraid to approach problems by thinking outside the box 

  • You have experience in designing, analyzing, maintaining and troubleshooting distributed systems 

  • Automation and orchestration are the only ways you approach systems implementation and maintenance  

    You will probably enjoy this position if you like working with:

  • IaaS such as Google Cloud Platform, AWS, Azure

  • Linux

  • Containers and workload orchestrators such as Kubernetes, Nomad, etc.

  • A passion or desire to work with the Go programming language

  • Terraform

  • Grafana

  • ArgoCD

What you can expect from us

A young team with little bureaucracy and high levels of responsibility

  • A fast-paced team of professionals with room to grow

  • Remote-first working environment

  • Flexible working hours

  • Startup atmosphere

  • Competitive salary

  • Being part of the digital motorsport revolution

About us

Competition Company is a triple-A game development studio with a focus on changing the future of digital motorsport. 

Our main offices are situated in Malmö and Munich, with a global team working remotely towards our common goal: to offer players, digital racers and car enthusiasts the ultimate playground to Play, Engage, Create, Compete, Collect and even monetize their passion for cars and digital racing.  

We believe motorsport has captivated people since its beginnings, and we count among these enthusiasts. All of us at RENNSPORT share a common passion for high speed, racing, and creating the best imaginable. It's time for the next evolution of motorsport by proving how fascinating and realistic racing can be in the virtual world. That’s why we started the development of RENNSPORT at the end of 2020. 

Our credo is “Digital Gasoline. Real Adrenaline."

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About The Company

We are Competition Company. Based in Munich but with teams all over the world working remotely towards our common goal of laying the foundation for the future of digital motorsports.


Motorsport has captivated people since its beginnings. We definitely count among these enthusiasts and all of us at RENNSPORT share a common passion for highspeed, racing and everything that goes with it. We are certain that it's time for the next evolution of motorsport by proving how fascinating and realistic racing can be in the virtual world. That’s why we started the development of RENNSPORT at the end of 2020. Our credo is “Digital Gasoline. Real Adrenaline.”

Munich, Bavaria, Germany (Remote)

Malmö, Skåne County, Sweden (Remote)

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