UI Artist

1 Week ago • 1 Years + • Frontend Development

Job Summary

Job Description

As a UI Artist at MY.GAMES, you will collaborate with game designers to clarify UI visual concepts, create UI screens and elements, develop and maintain UI libraries/toolkits, systematize UI visuals, and assign tasks to technical artists. You'll work on large-scale projects across PC, console, and mobile platforms, contributing to a diverse portfolio of games. Experience in game development (minimum 1 year), proficiency in Photoshop and Figma, strong drawing skills, and a deep understanding of mobile game UI are essential. You'll be part of a remote team working on innovative game experiences.
Must have:
  • 1+ year gamedev experience
  • Proficient in Photoshop & Figma
  • Excellent drawing & design skills
  • Understanding of mobile game UI
  • Attention to detail & precision
Perks:
  • Remote work
  • Collaborative environment
  • Work on diverse projects
  • Access to expert knowledge

Job Details

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Interact with game designers and clarify UI visual concepts
  • Work with references
  • Draw screens and UI elements
  • Develop and maintain UI libraries/toolkits
  • Systematise, refine, and maintain UI visuals
  • Assign tasks to technical artist for layout and animation
What you need to succeed:
  • Accuracy, precision, and attention to details
  • Minimum 1 year experience in gamedev
  • A portfolio of completed projects
  • Excellent knowledge of Photoshop
  • Experience with Figma
  • Drawing skills and knowledge of graphic design basics
  • Proficiency as a mobile games player and familiarity with the UI solutions used in leading projects
  • An understanding of the industry
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

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