Unity Team Lead

4 Months ago • 2 Years +
Game Engine

Job Description

The Unity Team Lead will join the R&D department and lead a cross-functional team to develop core features for a top-performing game. This role involves managing a team of both client-side (Unity) and server-side engineers, providing technical leadership, mentoring, and hands-on contributions. The lead will be involved in code contributions, stakeholder collaboration, and driving team growth. Responsibilities include ensuring timely, high-quality releases, collaborating with various teams, guiding estimations and sprint planning, performing code reviews, and identifying process improvements.
Good To Have:
  • Experience with backend development (PHP or similar).
  • Familiarity with CI/CD pipelines and version control best practices.
Must Have:
  • 2+ years of Unity (C#) experience in mobile game development.
  • 2+ years of experience leading engineering teams.
  • Strong understanding of mobile game development lifecycles and architecture.
  • Deep knowledge of OOP, SOLID principles, and design patterns.
  • Proven ability to manage team dynamics.
  • Experience working in agile, cross-functional environments.
  • Strong interpersonal and communication skills.
  • Fluent in English, both written and spoken.

Add these skills to join the top 1% applicants for this job

cross-functional
communication
design-patterns
unity
quality-control
agile-development
c#
ci-cd
php

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Position Summary

We are looking for a Unity Team Lead to join our R&D department and take ownership of a cross-functional team developing core features for one of SciPlay’s top-performing games. In this role, you’ll manage a team of both client-side (Unity) and server-side engineers, providing hands-on technical leadership and mentoring to ensure the successful delivery of high-quality game features.
You will be at the heart of development, contributing code, collaborating with stakeholders, and driving both the technical and people aspects of team growth.
Key Responsibilities
  • Lead and mentor a hybrid team of Unity and backend developers, fostering collaboration and individual growth.
  • Oversee the team's deliverables, ensuring high-quality and timely releases aligned with product goals.
  • Collaborate closely with product managers, project managers, game designers, QA, and other tech leads to plan, develop, and deliver scalable game features.
  • Guide estimations, task breakdowns, and sprint planning with accountability and transparency.
  • Perform code reviews and uphold best practices in code quality, architecture, and performance.
  • Identify opportunities to improve team processes, development workflows, and overall efficiency.
  • Remain technically hands-on, contributing code and architectural guidance where needed.

Requirements
  • 2+ years of hands-on experience with Unity (C#) in mobile game development.
  • 2+ years of proven experience leading engineering teams, including both client and server developers.
  • Strong understanding of mobile game development lifecycles, architecture, and optimization.
  • Deep knowledge of OOP, SOLID principles, and design patterns.
  • Proven ability to manage team dynamics while staying actively involved in coding and technical decisions.
  • Experience working in agile, cross-functional environments.
  • Strong interpersonal and communication skills.
  • Fluent in English, both written and spoken.

Nice to Have
  • Experience with backend development (PHP or similar).
  • Familiarity with CI/CD pipelines and version control best practices.

Qualifications

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