C++ UE Developer (Audio Tools)

1 Hour ago • All levels • Game Engine

Job Summary

Job Description

The job description is primarily a statement from GSC Game World regarding the ongoing situation in Ukraine, expressing gratitude to supporters and solidarity with their nation. It details their history as a game development studio founded in 1995, highlighting their success with titles like Cossacks and S.T.A.L.K.E.R. The company has published numerous award-winning games and is a leading developer in Eastern Europe. The text also mentions their expansion into S.T.A.L.K.E.R.-based novels and the release of Cossacks 3. The core of the provided text does not contain specific details about the C++ UE Developer (Audio Tools) role itself.

Job Details

  • 20 years of experience

  • Numerous award-winning titles

  • Eagerly anticipated comeback

  • Leading East European developer

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About

Founded in 1995, GSC Game World has become the most renowned game development studio in Ukraine and a leading developer in Europe. Since 2004 the proprietary worldwide publishing branch has been operating within the company.

The revolutionary Cossacks: European Wars RTS title became the company's first hit, selling, along with its two add-ons, over 5 million copies worldwide.

In 2004 the studio enjoyed its first experience of working on a Hollywood movie license, while developing the tie-in RTS based on Oliver Stone's blockbuster film Alexander. The game was released simultaneously with the movie and was self-published by GSC in former USSR territories.

Since August 2004, GSC World Publishing has launched 7 projects: Alexander (2004), Cossacks 2: Napoleonic Wars (2005), Cossacks 2: Battle for Europe (2006), Heroes of Annihilated Empires (2006), S.T.A.L.K.E.R.: Shadow of Chernobyl (2007), S.T.A.L.K.E.R.: Clear Sky (2008), S.T.A.L.K.E.R.: Call of Pripyat (2009).

In April 2007 the company's most ambitious project - Survival FPS S.T.A.L.K.E.R.: Shadow of Chernobyl, set in the near-future Chornobyl exclusion zone, was released worldwide. GSC World Publishing was in charge of publishing the title in former USSR territories, while THQ Inc. operated the worldwide release.

The game received numerous awards at some of the biggest international trade shows, and received high critical acclaimed from both print and online media and from the players themselves. The success of the game has been proven not only by the 'Game of the Year' and 'Most Atmospheric Shooter' awards, but also by maintaining top spots on sales charts.

In the former USSR states alone, the game sold over half a million copies in the first two weeks. With the two subsequently released add-ons, the worldwide sales of the S.T.A.L.K.E.R. game series approach five million copies to-date.

Following the strategy of further brand development, GSC Game World initiated a series of S.T.A.L.K.E.R.-based novels (published in Russian and German), and have sold over 5 million copies overall.

Cossacks 3, released in September 2016, put furious battles of XVII-XVIII centuries into 3D.

Games

Projects developed and released by GSC Game World

Contact

For back-catalogue and licensing inquiries please contact info@gsc-game.com
Please address technical support inquiries to support@gsc-game.com
If you have any other questions, please feel free to contact us at info@gsc-game.com or fill in the form:


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