Engine Render Programmer Prague/Brno

1 Month ago • All levels • Game Programmer

About the job

Job Description

Bohemia Interactive is seeking an experienced Engine Render Programmer to contribute to the research and development of their new game engine. Responsibilities include developing renderer features, post-processes, and visual effects. Collaboration with other developers on game projects is essential. The role also involves working on technologies and tools for creating large-scale game environments and user mods.
Must have:
  • Strong C++ knowledge
  • OO design understanding
  • Math and linear algebra skills
  • Teamwork and communication skills
  • Good English
  • DirectX API knowledge
  • HLSL knowledge
  • Project as reference
Good to have:
  • Game industry experience
  • Passion for video games
  • DX12 or Vulkan API experience
  • Game consoles development experience
  • CPU/GPU optimizations experience
Perks:
  • Friendly team
  • Skill development opportunities
  • Free games
  • 27 days of holidays
  • Profit-sharing plan
  • Benefit program
  • Meal contribution
  • Relocation assistance
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Engine Render Programmer Prague/Brno

Job Description

Your main task will be to contribute to research and development of our new , which will serve as the technical backbone of our future games. You’ll develop new renderer features, post-processes, visual effects and will cooperate with other developers that work on our games. You’ll also be working on the technologies and tools used for creating large-scale game environments, and on tools that our community will use for creating their own user mods.
 

Requirements

  • Routine C++ knowledge
  • Strong OO design understanding
  • Math and linear algebra skills
  • Teamwork and communication skills
  • Good spoken and written English
  • Good knowledge of a DirectX API (or OpenGL, Metal, Vulkan)
  • Good knowledge of HLSL (or GLSL, Metal Shading language)
  • Personal or professional project as a reference

Welcomed skills

  • Previous experience in a game industry
  • Passion for video games
  • Knowledge of DX12 or Vulkan API
  • Experience with game consoles development (X1, PS4)
  • Experience with CPU/GPU optimizations

Benefits

  • A friendly team of people enthusiastic about games
  • Possibilities for skill-development and growth
  • All our games for free
  • 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution
  • In case you will move from another country, we can offer you relocation assistance and package
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.
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About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

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