Experience Designer - The Sims

5 Months ago • 4 Years + • UI/UX Design

Job Summary

Job Description

As an Experience Designer at Maxis, you'll contribute to the reimagining of The Sims, partnering with engineers, designers, and researchers. Responsibilities include creating user-centered designs, UX/UI artifacts (maps, flows, wireframes, prototypes), and UI elements (iconography, mockups). You'll conduct user research, analyze data, and advocate for usability and accessibility. The role involves end-to-end development from UX/UI phases through in-engine implementation. The successful candidate will present design approaches to various teams and have proficiency in design tools like Figma, Adobe XD, Photoshop, and Illustrator.
Must have:
  • 4+ years UX/UI experience
  • User-centered design skills
  • User research & data analysis
  • UI/UX artifact creation
  • Proficiency in design tools
  • In-engine UI implementation
Perks:
  • 3 weeks vacation
  • 10 days sick time
  • Paid parental leave top-up
  • Extended health/dental/vision
  • Life insurance
  • Disability insurance
  • Retirement plan

Job Details

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

In this role, you will be part of the reimagining of The Sims that players know and love. The Sims is one of the top-selling PC game franchises of all time and The Sims 4 is by far our most successful Sims game. We have more than 70 million registered players of the base game. To date, The Sims 4 has shipped over 60 content packs and countless base game feature and quality of life updates. The Sims 4 continues to transcend being “just a game” and continues to be a positive force in people’s lives while occupying a unique creative space in the game industry.

Location (Hybrid 3 days/week): Vancouver

As an Experience Designer with Maxis, you will report to the Development Director. You will partner with engineers, game designers, researchers, and producers to develop user interfaces, iconography, and related systems.

Responsibilities:

  • You will create user-centered design processes and solutions that are informed by player data while maintaining and following an existing design system.

  • You will create UX artifacts including experience maps, player flows, screens, content states, wireframes, and prototypes that promote ease of use and are engaging while balancing player, business, and technical goals.

  • You will create UI artifacts including iconography, UI mockups, and implement UI in-engine.

  • You will conduct user research, support our research team's efforts, and collect and analyze community sentiments on the web.

  • You will be an advocate for usability, inclusiveness, and accessibility.

Qualifications:

  • At least 4 years of UX/UI experience as a UX designer, visual designer, UI artist, product designer or similar role.

  • A portfolio demonstrating user-centered designs across multiple digital products, including creating research and data-informed designs that meet player needs.

  • Experience with user research methodologies and user data analysis.

  • Knowledge of usability principles and designing for accessibility, diversity, and inclusivity.

  • Visual design skills (i.e., composition, iconography, layout, typography, and color theory).

  • Experience with end-to-end development from the UX and UI phase and familiarity with technical UI authoring frameworks and experience implementing in-engine.

  • Comfortable presenting cohesive design approaches to non-design audiences.

  • Proficiency in modern design tools such as Figma, Adobe XD, Adobe Photoshop, Adobe Illustrator, Sketch.


COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $89,300 - $123,000 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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About The Company

Maxis, creators of the ever-expanding Sims world, is an EA studio where a diverse collection of creatives make games that inspire players across the globe. We have offices in Redwood City, CA, Austin, TX, and Kitchener, ON, as well as team members based across the US and Europe.

Maxis is a place for people who see building games as a unique opportunity to change hearts and minds by giving players the chance to create their own unique experiences. Members of our team are working toward a better world not only through our games, but through employee resource groups and the Diversity, Equity, and Inclusion Council.

We support each other so we can be authentic. We foster connectedness so we can collaborate. We respect boundaries to build an environment that’s safe, creative, and ideal for tinkering. We’re on the lookout for diverse, innovative thinkers who want to make a positive impact on the world.

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