Expert Technical Animator

2 Weeks ago • 8 Years + • Animation

Job Summary

Job Description

As an Expert Technical Animator, you will be a vital part of a team dedicated to creating high-quality content. Your responsibilities will include developing and maintaining animation systems and pipelines using tools like Autodesk Maya and MotionBuilder, ensuring seamless integration of assets and animations into the game engine, creating and maintaining character rigs, implementing real-time animation solutions, proactively finding solutions to technical challenges, providing feedback during code reviews, and documenting tools and workflows. You will also support the animation team by troubleshooting technical issues. This role focuses on collaboration, inclusivity, and innovation within a professional and respectful environment.
Must have:
  • 8+ years of experience as a Technical Animator or similar role.
  • Experience throughout a complete production cycle of a released game.
  • Proficiency in rigging and skinning complex characters.
  • Strong understanding of animation principles.
  • Experience with real-time game engines.
  • Proficiency in scripting languages such as Python.
  • Experience with cloth, hair, and muscle simulation systems.
  • Excellent problem-solving and creative thinking skills.
  • Ability to initiate and develop new concepts.
Good to have:
  • Experience with C++ and C# programming languages.
  • Familiarity with package management systems.
  • Proficiency with in-engine animation systems.
  • Background in animation for games or VFX.
  • Experience working in a multi-platform environment.

Job Details

Job Title:

Expert Technical Animator

Requisition ID:

R025422

Job Description:

Elsewhere Entertainment is looking for a Expert Technical Animator to join the development of an exciting new IP.
 
You will become and be part of a tight-knit team that prides itself on creating complex, high-quality and believable content. 


Using your experience, on this project you will positively contribute to our studio — with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

Key Responsibilities:

  • Develop, maintain, and refine animation systems and pipelines across multiple Digital Content Creation (DCC) tools (e.g., Autodesk Maya, MotionBuilder).
  • Collaborate with animators, artists, and engineers to ensure seamless integration of assets and animations into the game engine.
  • Create and maintain character rigs, ensuring they meet the functional and aesthetic needs of the project
  • Implement and optimize real-time animation solutions, including character dynamics and procedural animation.
  • Proactively seek innovative solutions to technical challenges in animation and character systems.
  • Provide feedback during code reviews to maintain high-quality standards
  • Document tools, workflows, and processes in a clear and user-friendly manner.
  • Support the animation team by troubleshooting and resolving technical issues related to animation production.

Required Qualifications:

  • A minimum of 8 years of experience as a Technical Animator, Technical Artist, or in a similar role with a focus on animation systems.
  • Proven experience throughout a complete production cycle of a commercially released game or a similar long-term project.

Required Skills:

  • Proficiency in rigging and skinning complex characters and creatures.
  • Strong understanding of animation principles and their application in both keyframe and procedural animation.
  • Experience with real-time game engines and integrating animations into game environments.
  • Proficiency in scripting languages such as Python for tool development and process automation.
  • Experience with cloth, hair, and muscle simulation systems
  • Excellent problem-solving skills and creative thinking.
  • Ability to initiate and develop new concepts through to completion.

Preferred Skills:

  • Experience with C++ and C# programming languages.
  • Familiarity with package management and deployment systems like Rez and PyPI.
  • Proficiency with in-engine animation systems and state machines.
  • Background in animation for games or visual effects (VFX).
  • Experience working in a multi-platform, multi-project environment.

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 


Our World 

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. 

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up. 

Ready to Activate Your Future?


#elsewhere

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About The Company

Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

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