DISCIPLINE: Animation
REPORTS TO: Lead Technical Animator
A proud member of Microsoft’s Xbox Game Studios, nestled in the vibrant city. Since our inception in 2009, we’ve been dedicated to crafting extraordinary games that delve into the depths of human experience. Our titles, such as South of Midnight, We Happy Few and Contrast have garnered acclaim for their distinctive art, immersive music, rich world-building, and captivating narratives.
At the studio, we champion a human-first culture built on trust, autonomy, harmony, and exceptional craftsmanship. Our team thrives on experimentation and artistic expression, embracing diversity and accessibility as core values. We believe in fostering a close-knit, inclusive environment where creativity flourishes, and every voice is heard.
As a Technical Animator, you will help in shaping and evolving our animation pipeline. You’ll serve as a key bridge between animation, art, programming, and design—driving technical innovation and ensuring the seamless integration of animation assets into Unreal Engine. You will be expected to operate with a high degree of autonomy, proactively identifying and solving complex animation challenges while contributing to the studio’s long-term animation strategy.
This is a full-time position offering a competitive salary and comprehensive studio benefits, which include full health care provided to you and your entire “party” (read family), RRSP matching, relocation support, mental health and wellbeing support, MS Store discounts, 3 weeks' vacation plus 2 x one-week studio closures, and several other perks.
Our downtown location, conveniently situated by Atwater Metro station, operates on a hybrid or fully remote working setup for employees based in or willing to relocate to Canada.
If you’re eager to contribute to a team that’s redefining storytelling in games, we’d love to hear from you.