General Arcade, a porting and co-development studio that has worked with a wide range of clients, from indies to AAA developers and publishers, including Larian, From Software, Capcom, Devolver Digital, TinyBuild, and others, is seeking a Senior Software Engineer. This is a great opportunity to work with a passionate engineering team on cutting-edge industry technologies.
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We are seeking a talented and motivated C++ developer to join our team and support the development of porting and remaster projects for PC, PS4, PS5, Xbox One, and Xbox Series. As C++ developer, you will be responsible for porting custom game engines on modern platforms. This also includes improving those engines by implementing modern middleware/techniques into them. There could be a fair share of research, which would involve examining existing engine capabilities and finding the best way to implement some particular feature.
If there are any public pet projects, a link to the repository is welcome. The first step of the application process is an interview via Skype/Google Meet/etc. The interview would involve questions about C++, data structures, and algorithms. The test task depends on the result of the interview.
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