General Arcade, a porting and co-development studio that has worked with a wide range of clients, from indies to AAA developers and publishers, including Larian, From Software, Capcom, Devolver Digital, TinyBuild, and others, is seeking a Software Engineer with a rendering emphasis. This is a great opportunity to work with a passionate engineering team on cutting-edge industry technologies.
45
We are seeking a talented and motivated C++ developer to join our team and support the development of porting and remaster projects for PC, PS4, PS5, Xbox One, and Xbox Series. As C++ developer, you will be responsible for working on various tools and utilities to manage game assets, implementing input systems, and UI programming. You will also be helping other team members. Specialized graphics programming skills are a plus, but not strictly required as you will be working under the supervision of the team leaders.
If there are any public pet projects, a link to the repository is welcome. The first step of the application process is an interview via Skype/Google Meet/etc. The interview would involve questions about C++, data structures, and algorithms. The test task depends on the result of the interview.
Get notifed when new similar jobs are uploaded
Get notified when new jobs are added by General arcade studio