Senior Character Artist

7 Months ago • 5-7 Years • Technical Art

Job Summary

Job Description

Ubisoft seeks a Senior Character Artist with 5+ years of experience in AAA game development. Proficient in 3DSMax/Maya, Zbrush, Painter, and Photoshop, with exceptional sculpting skills. Expertise in PBR workflow and shader tools is essential.
Must have:
  • Character Artist
  • 3DSMax/Maya
  • Zbrush
  • PBR Workflow
Good to have:
  • Houdini
  • Marvelous Designer
  • Unreal Engine
  • Unity Engine
Perks:
  • International Projects
  • Cutting-edge Hardware

Job Details

About the job

Company Description

About the organization:

Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed, Watch Dogs, The Division, Prince of Persia and Splinter Cell, Ghost Recon, Rainbow Six, Rayman, Just Dance as well as games for the whole family, from Imagine and Petz to Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studios!

We favor diversity, creativity, drive and team spirit. If you have the skills and the desire to succeed, we want you to be a part of this exciting period of growth

To continue building on its achievements for the future, Ubisoft is looking for talented candidates for its growing Indian studios!

Job Description

Job Title: SENIOR CHARACTER ARTIST


  • Note**: Final Designation/Level will be decided based on the relevant experience and interview ratings.


JOB SUMMARY:

As a Senior character artist, you will need to solve a wide range of problems with well-rounded experience across multiple disciplines, with specialization in character production workflow. you will be working under the direct responsibility of the Lead Art and interacting closely with the Producer and the Art Director, you will be responsible on collaboration and report to the Lead artist as a team as monthly content pushes and reaches milestone.

RESPONSIBILITIES:

Create realistic/stylized 3D models and textures including characters, creatures and accessories and work efficiently and effectively within the technical constraints of production.


  • Consistently refine one’s own artistic abilities and learn new software packages and in-house tools.
  • Work closely with other departments (designers, artists, and technical artists) to ensure art assets are working well and create a great player experience.
  • Support the lead in training, creating workflow documentation and scheduling tasks.
  • Mentor and train other 3D artists.


THE PROFESSIONAL VALUE YOU BRING:


  • A Graduation / Diploma / Degree in Fine-arts/ graphic-design, videogame development or equivalent training.
  • 5-7 yrs. of development experience, ideally having shipped console AAA titles as a character artist.
  • Proficient knowledge of 3DSMax/Maya, Painter, Photoshop, and hand-painted textures.
  • Exceptional sculpting abilities in Zbrush and deep knowledge of marvelous designer/cloth sculpting or simulation along with hair and fur subsystem (Xgen, Houdini).
  • Capable of working in other art disciplines (Environment, Animation etc.) and other Engine technologies (Unreal Engine, Unity etc.).
  • Good understanding of human anatomy, Topology & Joint’s functionality.
  • Complete understanding of all current generation production workflows including PBR workflow/Lighting pipeline and shader tools.
  • Ability to work in engine toolsets, defined asset workflows and contribute to overall character department goals and working practices.
  • Monitor the quality of outsourced character assets to ensure technical and artistic integrity.
  • Work closely with other departments, suggest ideas and solutions for making a better game.
  • Aesthetic ability to improve details with minimal concept and art direction.
  • A strong portfolio demonstrating game art with processes and techniques used.


NICE TO HAVE:


  • Working knowledge of Houdini.
  • Good sketching and drawing skills.
  • Remarkable organizational skills, a good mentor for juniors, research oriented & self-driven.
  • English language proficiency (spoken & written).
  • Experience with version control and bug tracking software.
  • Fair knowledge of scripting, tool implementation and deployment.


THE PERSONAL VALUE YOU BRING:


  • Enthusiasm in learning and using new technologies and adaptability.
  • Positive influence and leadership skills.
  • Considerable understanding of video games and broad video game culture.
  • Sense of ownership and foresee the risks and delay.
  • Strong technical skills and ability to write technical documentations
  • Ability to work in a self-directed manner and to make timely well thought decisions.
  • Sense of humor, positive approach and working well within a team.
  • Self-motivated and agile.


UBISOFT OFFERS:


  • International game projects & IP’s.
  • Access to cutting-edge hardware.
  • Work life balance.
  • Experience using hottest internally developed game engines.
  • Proficient and fun to work with colleagues.

Similar Jobs

Argus Labs - Technical Artist Lead

Argus Labs

(Remote)
2 Months ago
Blizzard Entertainment - Senior Data Scientist, Computer Graphics

Blizzard Entertainment

Irvine, California, United States (On-Site)
5 Months ago
Streamline Media Group  Inc  - Technical Artist

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
9 Months ago
Ubisoft - 3D Scene Artist[Casual Party Game]

Ubisoft

Shanghai, Shanghai, China (On-Site)
6 Months ago
PlayStation Global - Senior Creative Designer

PlayStation Global

Aliso Viejo, California, United States (Remote)
3 Months ago
Azra Games - Senior Environment Artist

Azra Games

Austin, Texas, United States (On-Site)
4 Months ago
Applied Intuition - Pipeline Technical Artist

Applied Intuition

Mountain View, California, United States (On-Site)
9 Months ago
Company3 Method Studios - Lead Matchmove Artist (Fixed Term)

Company3 Method Studios

Vancouver, British Columbia, Canada (Remote)
2 Months ago
Techland - Art Director (Dying Light Univere)

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
8 Months ago
Romero Games - Lighting Artist

Romero Games

Galway, County Galway, Ireland (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Blue Zoo Animation Studio - Junior 3D Layout Artist

Blue Zoo Animation Studio

London, England, United Kingdom (On-Site)
3 Months ago
Streamline Media Group  Inc  - Technical Artist

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
9 Months ago
PTW - Tech Artist - Talent Pool

PTW

United States (Remote)
3 Months ago
The Walt Disney Company - Senior Manager, Lead Character Animator

The Walt Disney Company

Glendale, California, United States (Remote)
2 Months ago
The Walt Disney Company - CG Supervisor

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
5 Months ago
Wargaming - Senior 3D Environment/Material Artist (Unannounced Project)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
5 Months ago
Cloud Chamber - Senior Hard Surface Artist

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
3 Months ago
Scanline VFX - Pipeline Supervisor

Scanline VFX

Mumbai, Maharashtra, India (Hybrid)
3 Months ago
The Walt Disney Company - CG Animation Intern

The Walt Disney Company

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Tencent - 3D Artist

Tencent

Osaka, Osaka, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Maharashtra, India

Sinch - Full Stack Lead (React/Node)

Sinch

Noida, Uttar Pradesh, India (Hybrid)
6 Months ago
Hitachi - D365 SCM Functional Consultant

Hitachi

Pune, Maharashtra, India (Remote)
6 Months ago
Synamedia - Manager, People Services

Synamedia

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Nielsen Holdings - Software Developer - Informatica Power Center / AWS / Oracle

Nielsen Holdings

Bengaluru, Karnataka, India (Hybrid)
6 Months ago
Antarctica Global - Junior Fullstack Developer (Node/React)

Antarctica Global

Mumbai, Maharashtra, India (Hybrid)
6 Months ago
Mettler-Toledo International,  Inc  - Software Engineer Test – Senior

Mettler-Toledo International, Inc

Karnataka, India (Hybrid)
6 Months ago
Vahanai - Ai Engineer

Vahanai

Bengaluru, Karnataka, India (On-Site)
5 Months ago
Qualys - Sr Security Engineer

Qualys

Pune, Maharashtra, India (On-Site)
6 Months ago
Sportskeeda - Cricket and Football Static Writer

Sportskeeda

India (Remote)
2 Months ago
PM Group - BIM Technician

PM Group

Bengaluru, Karnataka, India (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Phantom FX - Rigging Artist

Phantom FX

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Halon Entertainment - Principal Technical Artist

Halon Entertainment

Santa Monica, California, United States (On-Site)
10 Months ago
Pipeworks - Senior Lighting Artist (Remote or In-Office)

Pipeworks

Eugene, Oregon, United States (Remote)
3 Months ago
Ingenuity Studios, LLC - FX Artist

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
3 Months ago
Aristocrat Gaming - Technical Artist

Aristocrat Gaming

Reno, Nevada, United States (Hybrid)
3 Months ago
Escape Velocity Entertainment - Technical Artist (Houdini)

Escape Velocity Entertainment

(Remote)
2 Months ago
Aristocrat Gaming - Technical Artist II

Aristocrat Gaming

Gurugram, Haryana, India (Hybrid)
4 Months ago
GamePoint - Unity Technical Artist

GamePoint

The Hague, South Holland, Netherlands (On-Site)
10 Months ago
Virtuos - Senior Technical Artist

Virtuos

China (On-Site)
2 Months ago
PlayStation Global - Module Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft is one of the entertainment industry's leaders, packing a remarkable slate of globally recognised brands. Its mission is to enrich players' lives with original and memorable moments of play.

 

Ubisoft has two studios in India including Ubisoft Mumbai and Ubisoft Pune. Collectively, the Ubisoft India studios consists of a strong expertise in departments across Production, Quality Control, and Customer Relationship Centre.

 

Ubisoft Pune opened in 2008 and it is one of the oldest and biggest game development studios in India. It has collaborated in the production and QC of several blockbuster franchises such as Assassin's Creed, Far Cry, For Honor, Ghost Recon, Just Dance, Riders Republic, Rocksmith, The Crew, and more.

 

Ubisoft Mumbai was established in 2018 consisting of a full-fledged production team. It has collaborated on multiple brands including Far Cry, Just Dance, Oddballers, and more.

 

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

 

If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the Unknown. Visit our website for more details.

Get notified when new jobs are added by Ubisoft India Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug