Senior Environment Artist

4 Hours ago • 6 Years +

About the job

SummaryBy Outscal

Senior Environment Artist needed for Project Orion (Cyberpunk 2077 sequel). 6+ years experience, AAA title in portfolio. Expertise in 3D modeling, texturing, PBR. Strong communication and teamwork skills. Passion for games.

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

As a Senior Environment Artist, you will work independently to create exceptional art, and play a key role in designing the incredible environments for Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise.

(This position requires working in Boston. Hybrid working mode available).

Daily responsibilities

  • Participating in the creation of ideas and plans for locations/levels for the upcoming Orion project.
  • Collaborating with the Art Directors and Art Leads to maintain artistic consistency and vision for the game while building uncommon worlds.
  • Creating high quality 3D models fitting Project Orion aesthetic. 
  • Creating high quality, photorealistic textures using various tools and middleware.
  • Setting up materials and shaders to achieve the best possible final quality.
  • Collaborating effectively with Level Designers, Concept Artists, Environment Artists and every team involved in creating locations.
  • Maintaining and improving production and optimization pipelines.
  • Putting finishing touches on locations and cutscenes with existing meshes and decals.
  • Mentoring and feedbacking team members.
  • Being a knowledge base for other artists.

Qualifications

  • Min. 6 years of experience in the video games industry and at least one AAA title shipped in portfolio.
  • Excellent skills in one of the leading modeling packages (3DS Max, Maya, Blender etc.) and Photoshop.
  • Great sense of scale, proportions and composition.
  • Good knowledge about color theory and basic lighting techniques.
  • Knowledge of physically based rendering (PBR).
  • Creativity and an excellent eye for detail.
  • Strong problem-solving skills.
  • Excellent communication and teamwork skills.
  • Passion for games.

Nice to have's
(Please note that these skills are not required to apply for the position)

  • An understanding of level design principles. 
  • Experience with  photogrammetry in games.
  • Experience with procedural content creation packages (Substance package, Houdini, World Machine).
  • Sculpting skills. 

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Masovian Voivodeship, Poland (Hybrid)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Massachusetts, United States (On-Site)

Masovian Voivodeship, Poland (Hybrid)

Masovian Voivodeship, Poland (On-Site)

Massachusetts, United States (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

View All Jobs

Similar Jobs

G5 Games - 2D Principal Environment Artist

Limassol, Cyprus (Remote)

G5 Games - 2D Principal Environment Artist

Astana, Kazakhstan (Remote)

G5 Games - 2D Environment Artist (Match-3 project)

Astana, Kazakhstan (Remote)

G5 Games - 2D Principal Environment Artist

Yerevan, Armenia (Remote)

G5 Games - 2D Principal Environment Artist

Tbilisi, Georgia (Remote)

G5 Games - 2D Principal Environment Artist

Remote Any Country (Remote)

G5 Games - 2D Environment Artist (Match-3 project)

Remote Any Country (Remote)

Similar Skill Jobs

Warner Bros. Games - Sr Analyst, FP&A

Mexico (Hybrid)

Warner Bros. Games - Stage - Marketing Franchises & Games

Île-de-France, France (On-Site)

Aristocrat Gaming - Account Manager North America

Florida, United States (Remote)

The Walt Disney Company - Sr. Ride Development Specialist

Florida, United States (On-Site)

TT Games - Technical Designer

England, United Kingdom (Hybrid)

StartPlaying - Senior Product Designer

United States (Remote)

The Workshop - Facilities Officer

Andalusia, Spain (On-Site)

Fatshark AB - Concept Artist (Environment)

Stockholm County, Sweden (On-Site)

Keywords Studios (Player Support) - IT Technician

Ontario, Canada (On-Site)

Jobs in Boston, Massachusetts, United States

Aristocrat Gaming - Account Manager North America

Florida, United States (Remote)

The Walt Disney Company - Sr. Ride Development Specialist

Florida, United States (On-Site)

wmeimg - Chargeback Rep - FIFA World Cup 26™

New York, United States (On-Site)

Trek - Mechanical Engineer - Road Category

Wisconsin, United States (On-Site)

Scientific Games  - Press Ink Technician

Georgia, United States (On-Site)

Salt AI - Senior Fullstack Engineer

California, United States (Remote)

PlayQ - Data Analyst

California, United States (Remote)

Treyarch - Lead Graphics Engineer

California, United States (On-Site)

Nintendo - Senior Ambassador - Nintendo San Francisco

California, United States (On-Site)

Art Jobs

Fatshark AB - Concept Artist (Environment)

Stockholm County, Sweden (On-Site)

My.Games - 2D Artist

Worldwide (Remote)

Zynga - Principal Character Artist - Star Wars

Brighton, Uk London, Uk (Hybrid)

G5 Games - 2D Principal Environment Artist

Limassol, Cyprus (Remote)

G5 Games - 2D Principal Environment Artist

Astana, Kazakhstan (Remote)

G5 Games - 2D Environment Artist (Match-3 project)

Astana, Kazakhstan (Remote)

G5 Games - 2D Principal Environment Artist

Yerevan, Armenia (Remote)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug