Senior Pipeline Programmer/Character Technical Artist

3 Months ago • All levels • Character Art

Job Summary

Job Description

The job involves developing new pipelines, maintaining existing ones, and creating tools and systems specifically for character development. It requires close collaboration with the art department and engine programmers. The ideal candidate should possess strong programming skills and an understanding of environment art creation pipelines. The role offers the opportunity to work on AAA game titles with global reach, a pleasant working environment in modern offices in Prague, and the possibility of partial home office work.
Must have:
  • Strong programming skills.
  • Understanding of environment art creation pipelines.
  • Good soft skills.
Good to have:
  • Experience working in a game engine.
  • Character art experience.
  • Knowledge of Python, C++.
  • Experience with Houdini, Unreal.
Perks:
  • Creative work on an AAA game title with a worldwide reach
  • Pleasant working environment in modern offices in Prague and partial home office
  • Possibility of out-of-work activities
  • and much more

Job Details

For our Prague studio we are looking for an experienced tools programmer focused on character art tools.

Responsibilities

  • Developing new pipelines and maintaining existing ones.
  • Creating tools and systems for character development.
  • Close cooperation with members of the art department and engine programmers.

Requirements

  • Strong programming skills.
  • Understanding of environment art creation pipelines.
  • Good soft skills.

Nice to have

  • Experience working in a game engine
  • Character art experience
  • Knowledge of Python, C++
  • Experience with Houdini, Unreal

We offer

  • Creative work on an AAA game title with a worldwide reach
  • Pleasant working environment in modern offices in Prague and partial home office
  • Possibility of out-of-work activities
  • and much more

Do you have relevant experience and would you like to be part of something exceptional?
Do contact us then!

--------------------------------------------------------------------------------------------------------------------

Do našeho pražského studia hledáme zkušeného tools programátora/programátorku, který/á se bude zabývat tooly pro charakteráře.

Co budete dělat

  • Vývoj nových pipelinů a údržba stávajících.
  • Tvorba toolů a systémů pro naše oddělení charakterářů.
  • Úzká spolupráce se členy art oddělení a engine programátorů.

Co požadujeme

  • Solidní zkušenost s programováním.
  • Porozumění enviro artu a tvorba příslušných pipelinů.
  • Dobré mezilidské dovednosti.

Výhodou je

  • Pracovní zkušenost s herním enginem
  • Zkušenost s charakter artem
  • Znalost jazyků Python a C++
  • Zkušenost s Houdini a Unreal

Co nabízíme

  • Kreativní práci na AAA herních titulech s celosvětovým dosahem
  • Příjemné pracovní prostředí v moderních kancelářích v Praze a možnost částečné práce z domova
  • Mimo pracovní aktivity
  • a mnoho dalšího

Oslovila Vás tato pozice? Pak se neváhejte přihlásit!

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About The Company

Making games with grit We are looking for passionate people to join our Warhorse gang Visit our LinkedIn.

Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

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