Senior Technical Artist

17 Hours ago • 5 Years +

Job Summary

Job Description

The Senior Technical Artist will collaborate with art directors, engineers, content designers, and artists to achieve project goals within Unreal Engine 5. Responsibilities include developing tools and processes to enhance Unreal Engine 5, ensuring high-quality asset integration while maintaining performance, identifying and addressing bottlenecks, writing optimized code, and providing documentation and guidance. The role also involves mentoring technical artists and fostering innovation. The ideal candidate will have a strong understanding of game development pipelines, content creation software, and a passion for pushing technical boundaries. The candidate will also be responsible for research, development, and implementation of new features in Unreal Engine 5, driving innovation and excellence within the team.
Must have:
  • 5+ years of technical art experience in the games industry.
  • Excellent knowledge of Unreal Engine 5
  • Experience with tool development and automation using C++/Python.
  • Strong understanding of content performance/memory optimization.
  • Experience working with content creation software (Blender, Maya, Substance).
Good to have:
  • Solid understanding of GPU workflows (lighting, rendering).
  • Experience in network automation and batching.
Perks:
  • Flexible working hours
  • Welcome pack with goodies
  • Trainings, lectures and courses
  • Gifts for newborn rebels and regular chances to nab some cool swag!
  • Private medical healthcare
  • Psychological care
  • Multisport card
  • Dog-friendly office
  • Social events
  • Healthy selections
  • Truly international working environment
  • Sustainable campus
  • Onsite gym with climbing wall
  • Car and bike parking spaces
  • No dress-code

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Technical Artist to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077. In this role you will contribute to the research and development of our in-house tools and help establish and develop processes and procedures within Unreal Engine 5 to enable content development teams to meet our creative and technical goals. 

Daily Responsibilities:

  • Collaborate closely with art directors, engineers, content designers, and artists to achieve the project's creative and technical goals.
  • Develop tools and processes that enhance Unreal Engine 5 focusing on scalability, efficiency, and ease of use.
  • Researching and integrating new features in Unreal Engine 5.
  • Ensure high-quality asset integration while maintaining performance and memory efficiency.
  • Identify and address bottlenecks in the art workflows ensuring a smooth development process.
  • Write high-quality code that is optimized, bug-free, and aligned with project goals.
  • Documentation, training, and guidance for development teams.
  • Mentoring and guiding technical artists, fostering a culture of innovation and excellence.

Qualifications

  • At least 5 years of professional experience in a technical art role within the games industry.
  • Excellent knowledge of Unreal Engine 5
  • Demonstrable experience using and developing tools that help aid the Unreal content creation process (Blueprints, PCG, Editor Utility Widgets, Editor Scripts, Geometry Scripting, and Slate Editor Tools). 
  • Familiarity with procedural content systems.
  • Experience in tool development and automation using C++ and/or Python.
  • Strong understanding of content performance/memory optimization process and procedures. 
  • Experience working within content creation software (Blender, Autodesk Maya, Substance Painter).
  • Ability to think creatively and strategically to overcome complex technical challenges and drive innovation in technology.
  • Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.

Nice to have:

(Please note that these skills are not required to apply for the position)

  • Solid understanding of GPU workflows (lighting, rendering, compute shaders), especially using Unreal Engine 5.
  • Experience in network automation, batching, and packaged environment setups.

Additional Information

Working mode

For this role you can choose between a remote-first or office-first working mode.

  • Office-First: working primarily from the Warsaw, Wroclaw, or Cracow office for a minimum of 10 days per month.
  • Remote-First: working from home, or from any location that is within 3 hours of the GMT+3 time zone.

Perks & Professional Growth

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

Head office in Warsaw

  • Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support and yoga and healthy spine classes.
  • Car and bike parking spaces.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • No dress-code — we like to keep it casual.

If you've observed any irregularities in our recruitment process please click here to report them.

 

#LI-REmote

#LI-Hyrbid 

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


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