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Systems Programmer

1 Hour ago • All levels • Game Programmer • Game Engine

Job Summary

Job Description

Avalanche Studios Group seeks a Systems Programmer to join their Central Tech team in Stockholm. The role involves developing, maintaining, and adapting lower-level game systems such as spawning, memory management, and networking interfaces. Responsibilities include profiling and optimizing the game engine, debugging core systems, and collaborating with game projects to ensure smooth engine performance across first-party platforms. The ideal candidate possesses strong C++ skills, multi-threaded programming expertise, and a deep understanding of game-level systems. Experience with automated testing and a passion for creating robust, performant systems are essential. The position offers a hybrid work model.
Must have:
  • Solid C++ programming experience
  • Excellent problem-solving and debugging skills
  • Strong multi-threaded programming skills
  • Knowledge of game-level systems
  • Experience with automated testing
Good to have:
  • Knowledge of a wide range of tools and pipelines used in modern game development
  • Experienced with testable code and robust test frameworks

Job Details

We are looking for a Systems Programmer to join our Central Tech team! This is where our core technology team is based and where we innovate in areas that push the boundaries for what open-world sandbox gaming means as well as improve, optimize and support our existing core technology. In this role, you will work side by side with seasoned professionals with years of experience in developing our proprietary engine and runtime systems. Together, we will design solutions and elevate our engine to new heights! 

The position

As a Systems Programmer at Central Tech, you will help develop, maintain and adapt the lower-level systems of the game such as spawning, memory management, job scheduling, threading framework, frame layout, streaming, and networking interfaces. You will be involved in profiling and optimizing our game as well as assisting with debugging and the design of core systems. You should have a strong sense for developing simple, robust and performant systems. In addition to outstanding technical knowledge, we are looking for a self-motivated individual with strong communication and collaboration skills.

What you'll do

    • Work with Avalanche’s Central Technology team to develop core technology for our in-house open-world engine.
    • Work with our systems to make them as efficient as possible.
    • Debug, optimize and iterate our current technology.
    • Work closely with the game projects in developing our engine to run on the first-party platforms.
    • Support game projects using our in-house engine.

Who you are

    • Solid C++ programming experience.
    • Excellent in problem-solving and debugging C++ code.
    • Knowledge of a wide range of tools and pipelines used in modern game development.
    • Strong multi-threaded programming skills.
    • Knowledge of a wide range of game-level systems, including scene management, physics, animation, AI, rendering, etc.
    • Experienced with automated testing, testable code, and robust test frameworks to ensure stability and performance.
    • Have a great attention to detail.
Note: Research shows under-represented groups in the industry (especially women) might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Stockholm location
Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. It has everything you need to make it your creative base camp.

Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.

How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please not that relocation assistance is not available for this role.

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About The Company

Avalanche Studios Group is a leading interactive entertainment company, offering a rich portfolio of games from its divisions Avalanche Studios, Expansive Worlds, and Systemic Reaction, including the Just Cause franchise, Rage 2, theHunter: Call of the Wild and Generation Zero. 


Avalanche Studios Group is committed to being a truly inclusive and sustainable workplace that creates innovative games through the power of our people’s creativity. All of Avalanche Studios Group games are developed using the proprietary Apex engine, enabling vast open worlds with endless creative possibilities. 


Learn more at www.avalanchestudios.com/

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

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