Technical Artist: Shotgrid Development Support

21 Hours ago • 2-4 Years • Technical Art

Job Summary

Job Description

Rockstar Games seeks a Technical Artist specializing in Shotgrid development support. This role involves architecting, building, and optimizing data pipelines for production progress tracking. Collaboration with various departments, particularly the global Technical Art team, is crucial. Responsibilities include building Shotgrid applications, addressing daily requests and bug fixes, maintaining automated systems, providing quick support for high-priority Shotgrid requests, reviewing code, and improving pipelines. The ideal candidate will have experience with Python, backend frameworks (Flask, Django, or FastAPI), and web development (Vue/React). Strong communication, problem-solving, and documentation skills are essential. This full-time, in-office position is based in Oakville, ON.
Must have:
  • Python knowledge (Flask, Django, FastAPI)
  • Shotgrid experience (2+ years)
  • Web development (Vue/React)
  • Debugging and troubleshooting
  • Pipeline optimization
  • Documentation
Good to have:
  • CI/CD (Github/Gitlab)
  • Mongo/SQL databases
  • Docker/Kubernetes
  • API writing
  • ELK stack
  • Agile Scrum
  • Motionbuilder/Maya
  • AWS & S3
  • C# & Rust

Job Details

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar is on the lookout for talented Technical Artist who possess a passion for development support. This is an exciting opportunity to work closely with our game development teams and help drive our production technology forward to support the development of various Rockstar Games projects.

This is a full-time, in-office position based out of Rockstar’s unique game development studio in Oakville, ON. 

WHAT WE DO

  • Help architect, build, and optimize data pipelines for production to track progress throughout our projects. 
  • Collaborate and communicate with various departments, working closely with the global Technical Art team. 
  • Build applications to support dedicated views of data in Shotgrid. 
  • Tackle day to day requests for improvements and bug fixes. 
  • Maintain automated systems used across multiple projects and platforms. 

RESPONSIBILITIES

  • Provide quick support for high priority requests in Shotgrid and applications related to Shotgrid data as well as general maintenance support. 
  • Review and provide feedback for submitted code. 
  • Design, build, improve or optimize pipelines used by internal Rockstar teams to streamline and support production. 
  • Properly document new additions, changes, and modifications to processes for both developers and users. 
  • Effectively communicate and perform updates to software to support teams across multiple time zones. 
  • Assist with the testing, release and follow up phase of new application and feature deployments. 

QUALIFICATIONS

  • Python knowledge is a prerequisite for the role. 
  • Experience developing with Python backend frameworks such as Flask, Django or FastAPI. 
  • Web Development with Vue/React.  
  • 2+ years of applicable professional experience as a Technical Artist/TD/Tools Programmer in the videogames or film/VFX industry. 
  • 2+ years of experience with writing tools for Shotgrid. 
  • Experience with debugging, troubleshooting, and quickly fixing issues that arise from production. 
  • Experience working with pre-existing proprietary or 3rd party automation systems/processes. 

SKILLS

  • Experience with setting up CI/CD systems on Github or Gitlab platforms. 
  • Experience using Mongo/SQL or other non-relational/relational databases. 
  • Experience with Docker/Containers and orchestration (preferably Kubernetes). 
  • Strong communication, self-management, and organizational skills. 
  • Strong analytical and problem-solving skills. 
  • Ability to work within a schedule and deliver to deadlines effectively. 
  • Demonstrated flexibility and adaptability in managing shifting priorities in a dynamic environment.  
  • Strong writing skills with an ability to produce clear, concise, user-friendly documentation.  

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Relevant video games development experience, preferably on an AAA game. 
  • Experience writing APIs. 
  • Knowledge of ELK stack. 
  • Experience with Agile Scrum method. 
  • Experience using Motionbuilder and/or Maya as a technical artist/TD. 
  • Experience with working with AWS & S3. 
  • Experience with writing technical documentation for developers and users. 
  • Knowledge of C# & Rust.  

HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.  In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles.  Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar.  If you need more information about Rockstar’s accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Similar Jobs

Ingenuity Studios, LLC - VFX Supervisor

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
2 Weeks ago
Skybox Labs - Environment Artist - Levels

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
2 Days ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Canada (Remote)
2 Days ago
TRACK VFX - Vancouver Technical Artist

TRACK VFX

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
Light Speed Studios - Production Assistant

Light Speed Studios

California, United States (On-Site)
1 Month ago
Ubisoft - Directeur.trice Technique, Personnages (F/H/NB) [Project AAA]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
4 Months ago
Escape Velocity Entertainment - Technical Artist (Houdini)

Escape Velocity Entertainment

(Remote)
1 Week ago
Rebellion - Lead VFX Artist

Rebellion

England, United Kingdom (Hybrid)
1 Week ago
Gearbox Software - Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
9 Months ago
SciPlay - Senior Technical Artist

SciPlay

Bengaluru, Karnataka, India (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Magic Media - Senior Storyboard Artist

Magic Media

Kyiv, Kyiv City, Ukraine (Remote)
1 Week ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Canada (Remote)
2 Days ago
Flying Bark Productions - Pipeline TD

Flying Bark Productions

California, United States (Hybrid)
2 Weeks ago
Sony Pictures Animation - Production Manager - Series

Sony Pictures Animation

Los Angeles, California, United States (On-Site)
2 Days ago
Scanline VFX - VFX Coordinator

Scanline VFX

Seoul, South Korea (Hybrid)
2 Months ago
Warner Bros Games - Senior Animator, Cinematics

Warner Bros Games

Chicago, Illinois, United States (On-Site)
5 Months ago
Barnstorm VFX - Houdini Pipeline TD

Barnstorm VFX

(Remote)
2 Days ago
The Walt Disney Company - Production Workflow Manager

The Walt Disney Company

London, England, United Kingdom (Hybrid)
2 Weeks ago
Light Speed Studios - Associate Cinematic Producer

Light Speed Studios

Irvine, California, United States (On-Site)
2 Weeks ago
Scanline VFX - Compositing Supervisor

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Oakville, Ontario, Canada

Luma Pictures - Senior Compositor

Luma Pictures

Vancouver, British Columbia, Canada (Remote)
2 Days ago
Haven Studios  Inc  - Senior UI Programmer

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
2 Days ago
Epic Games - Senior Platform Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Days ago
TRACK VFX - Senior Rotoanim Artist

TRACK VFX

Vancouver, British Columbia, Canada (On-Site)
2 Days ago
Larian Studios - Technical QA Tester Internship

Larian Studios

Quebec, Canada (On-Site)
2 Days ago
Amber - Localization Quality Assurance with Finnish

Amber

Montreal, Quebec, Canada (On-Site)
10 Months ago
Activate Games - Marketing and Communications Specialist

Activate Games

Ontario, Canada (Remote)
2 Days ago
HB Studios - Senior Software Engineer

HB Studios

Lunenburg, Nova Scotia, Canada (On-Site)
2 Days ago
Next Level Games - Senior Level Designer

Next Level Games

British Columbia, Canada (Hybrid)
1 Week ago
Budge Studios - Quality Assurance Tester (Hybrid)

Budge Studios

Quebec, Canada (Hybrid)
2 Days ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Rockstar Games - Senior Technical Artist: Performance Capture

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
2 Days ago
Escape Velocity Entertainment - Associate Lead VFX Tech Artist

Escape Velocity Entertainment

(Remote)
2 Days ago
Epic Games - Senior Pipeline Developer

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Days ago
Pazu Games - Technical Art

Pazu Games

(Remote)
2 Days ago
Argus Labs - Technical Artist (APAC)

Argus Labs

Australia (Remote)
1 Week ago
El Ranchito - Talent Pool - FX Artists

El Ranchito

Madrid, Community Of Madrid, Spain (On-Site)
2 Days ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Days ago
Build A Rocket Boy - Senior Technical Artist

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (Remote)
1 Month ago
Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Days ago
Amber - Senior 2D Technical Artist (Project Based)

Amber

Guadalajara, Jalisco, Mexico (Remote)
3 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Join a tight-knit team responsible for creating and publishing some of the most popular, innovative and critically acclaimed interactive entertainment in the world including the Grand Theft Auto series, the Red Dead series and many more.


Known for our dedication to quality and authenticity, a career at Rockstar Games is an opportunity to work on some of the most cutting edge, creatively rewarding and challenging projects available in any entertainment medium with some of the most talented people in the industry.


We offer successful candidates highly competitive salary and compensation packages, including a comprehensive benefits package for all eligible employees. Rockstar Games is an equal opportunity employer.

Lincoln, England, United Kingdom (On-Site)

Lincoln, England, United Kingdom (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

Oakville, Ontario, Canada (On-Site)

Oakville, Ontario, Canada (On-Site)

Oakville, Ontario, Canada (On-Site)

Oakville, Ontario, Canada (On-Site)

Oakville, Ontario, Canada (On-Site)

Oakville, Ontario, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Rockstar Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug