Audio Artist - EA Create Audio

2 Hours ago • 5 Years + • Sound Design

About the job

Job Description

EA Create Audio seeks a talented Audio Artist for an exciting FPS video game's single-player campaign. Responsibilities include sound design for environments, features, and missions; implementing sound features in the game engine; collaborating with designers, artists, and programmers; ensuring audio assets meet standards; and adhering to build stability procedures. The ideal candidate possesses professional sound design skills, familiarity with game development tools, and experience in AAA game sound design and audio feature development.
Must have:
  • Professional sound design skills
  • Experience with game audio implementation
  • Collaboration with game teams
  • Adherence to audio standards
  • Proficiency with DAWs and audio tools
  • Familiarity with node-based logic systems
Good to have:
  • Experience with Unreal Engine or Frostbite
  • Experience with Perforce/Jira
Perks:
  • 3 weeks vacation
  • 10 days sick time
  • Extended health/dental/vision coverage
  • Basic life insurance
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Who We Are

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

EA Create Audio is a team of high performance audio creators. We are designers, implementers, managers, directors and editors. We work on titles that span continents and genres and are committed to serving our titles with absolute integrity and a focus on quality.

The Challenge Ahead

We are seeking a talented Audio Artist to join our team. In this role, you will collaborate within a team of Audio Artist peers, game designers and directors to design and implement sound effects for the Single Player Campaign of an exciting FPS video game project.

This position requires professional sound design skills, as well as familiarity with game development tools and processes. It's an excellent opportunity for audio artists experienced in AAA video game sound design and audio feature development to make a contribution to one of the industry's leading franchises.

Responsibilities:

  • Sound Design for game environments, features and narrative missions

  • Implementation of sound features in the game engine

  • Collaborate with game designers, artists, and programmers to ensure that sound elements align with game mechanics and enhance the overall gaming experience.

  • Ensure audio assets follow established file name, loudness and performance standards

  • Ensure build stability procedures are followed and tasks get completed on time

Qualifications:

  • Professional skills with DAWs and a range of audio processing tools

  • Experience in sound design for game features

  • Familiarity with node-based logic systems for sound implementation (e.g. Unreal, Max/MSP, Frostbite)

  • Familiarity with content and project management tools like Perforce/JIRA

  • Strong organizational, multitasking, and prioritization skills

  • Excellent communication and interpersonal skills

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)

    • $73,200 - $101,700 CAD

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

View Full Job Description
$57.0K - $79.0K/yr (Outscal est.)
$68.0K/yr avg.
Vancouver, British Columbia, Canada

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

British Columbia, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Montreal, Quebec, Canada (On-Site)

Redwood City, California, United States (On-Site)

Ontario, Canada (Remote)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Montreal, Quebec, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

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