Cinematic Artist

1 Month ago • All levels • VFX

Job Summary

Job Description

As a Cinematic Artist, you will be crucial in producing high-quality game cinematics for our projects. Collaborating closely with the Art Director and project leads, you will be responsible for crafting scenes from initial block-outs to final delivery, including camera work, cinematic lighting, and editing. The ideal candidate should have a strong understanding of cinematography, a keen artistic eye, and the ability to work well with others, incorporating feedback to support the project's objectives. You will be creating cinematic camera shots, animating camera motion in Unreal Sequencer, positioning and editing cinematic lighting, and creating coherent edits.
Must have:
  • Create cinematic camera shots with excellent composition.
  • Animate camera motion in Unreal Sequencer.
  • Position and edit cinematic lighting.
  • Create coherent, well-paced edits.
  • Understand cinematic terminology.

Job Details

We’re an award-winning games studio known for producing dark storytelling titles such as the BAFTA-winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi-award-winning The Quarry, the world of Little Nightmares and many more! 

 

We’re now looking for a Cinematic Artist to join our team.  You will play a key role in creating state of the art game cinematics for our projects. Working closely with the Art Director and project leads, you will work on scenes from early block outs to final delivery, crafting camera work, cinematic lighting, and final edits for our scenes.

As well as being capable of creating expertly composed shots that tell a story visually and compliment the project’s art style, the successful candidate should have a passion for cinematography, a strong artistic eye, and be a good collaborator, able to take on board feedback and support the wider project goals.  

 

Here’s just a snippet of what you’ll be up to 😊 

 

  • Create cinematic camera shots with excellent composition that support narrative beats
  • Animate camera motion in Unreal Sequencer that feels reminiscent of ‘real world’ cinematography
  • Position and edit cinematic lighting to achieve a polished look to shots
  • Create coherent, well-paced edits in which shots flow together seamlessly, never jarring or taking the viewer out of the experience
  • Create block-outs early in the development process that help to inform mo-cap shoots and are representative of intended direction
  • Have a solid understanding of cinematic terminology, such as types of shot and lens
  • Work closely with project directors and stakeholders so that your work represents the intended project artistic direction 
  • Be able to accept and implement feedback cordially

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About The Company

We are a BAFTA-winning, independent game developer with a reputation for innovation in both storytelling and VR. We have released a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn. We recently announced The Dark Pictures Anthology - a series of stand-alone, horror games for PS4, Xbox and PC. The first game is Man of Medan - coming out in 2019. Founded in 2008, the studio is now home to over 150 talented individuals working across a range of storytelling and VR titles.

Guildford, England, United Kingdom (On-Site)

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