Core Client Senior C++ Developer

2 Months ago • 5 Years + • Game Engine

Job Summary

Job Description

Scorewarrior seeks a Senior Core Client C++ Developer to enhance and develop core client-side components for their large-scale multiplayer strategy game. Responsibilities include creating and maintaining core modules (map logic, metagameplay), developing a permissions system, redesigning and refactoring in-game systems (special offers, promotions), optimizing client performance, accelerating new mechanic integration, and maintaining code quality. The role requires extensive C++ (5+ years) and C# (2-3 years) experience, familiarity with game engines (Cocos2d-x, Unity), and a strong understanding of design patterns and performance optimization. Experience with complex game projects and mobile titles is essential.
Must have:
  • 5+ years C++ experience
  • C++11 and above proficiency
  • Game engine experience (Cocos2d-x, Unity)
  • Core library/tool development
  • Design patterns knowledge (SOLID, GOF)
  • Complex game project experience
  • Performance optimization skills
  • Testable code writing
Good to have:
  • Experience with performance testing
  • Knowledge of game development tools (Spine, UI solutions)
  • Unity Addressables and ECS/DOTS experience
Perks:
  • Excellent remuneration package (13th salary)
  • Relocation assistance to Cyprus
  • Modern office space
  • Health insurance
  • Childcare allowance
  • Lunch compensation
  • Sports and fitness allowance
  • Personal development opportunities
  • Bonuses
  • Company parties

Job Details

Job description

Scorewarrior is a game developer and publisher from Limassol, Cyprus. The company is focused on the 4X strategy genre with an ambitious goal to grow it’s hit game Total Battle to become the No.1 strategy game in the world. Our team consists of 150+ passionate, talented, self-demanding, and constantly developing professionals who love making high-quality games.

Our mission: unite and excite people all over the world.

We are developing a large-scale multiplayer project with a client side using C++ (Cocos2d) and C# (Unity), along with a comprehensive server backend.

We are looking for a Senior Core Client C++ Developer to help bolster and develop core (client-side) components.

Tasks to be solved:

  1. Creating and supporting core modules

○  Moving code (e.g., map logic, metagameplay) to the core area of responsibility through auditing, refactoring, and separation into modules.

○  Creating a permissions system based on configurable conditions for managing access to game functions.

2. Redesign and refactoring:

○  Developing universal mechanisms for in-game special offers, promotions, buffs, and effects — allowing feature teams to configure specific cases without having to make core edits.

○  Refining the HotReload system (which allows us to seamlessly update configurations and functionality in different environments).

○  Designing an "instances" system (separate locations/scenes/subsystems) with special game rules.

3. Optimization:

○  Implementing client metrics (SLI) and defining goals (SLO) to ensure stability and high performance.

4. Accelerating the integration of new mechanics:

○  Identifying typical scenarios and migrating repetitive code into reusable core components.

○  Creating a convenient API and clear documentation (guides, FAQs, and examples).

5. Maintaining core code quality:

○  Decomposition, reviewing code, and refactoring large fragments without the need for huge disruptive changes.

Job requirements

Who we are looking for:

Main requirements (hard skills):

●  Commercial development experience in C++ (5+ years) — priority.

○  Excellent command of modern standards (C++11 and above), STL, and an understanding of cross-platform development principles.

○  The ability to work with profilers, templates, memory, and multithreading in practice.

●  Experience in developing with C# (2–3 years) — preferable. The ability to read others' code and modify modules in Unity as needed.

●  Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity, or their equivalents):

○  An understanding of key components (render, layers/scenes, animations/timelines, and Prefab).

○  The ability to navigate engine architecture and enhance/expand basic modules as needed.

●  Experience in developing core libraries or tools for developer teams (internal framework, plugins, and scripts).

●  Knowledge of patterns and design principles (SOLID, GOF, KISS, and YAGNI) and the ability to properly decompose tasks and extract reusable components.

●  Experience in creating or supporting complex game projects (strategy, MMORPG, and/or open world) or large mobile titles (DAU > 100k) with continuous server sync.

●  Performance optimization: profiling, render tracing, and memory handling.

●  The ability to write testable code (unit tests, integration tests, and automation tests).

●  A basic understanding of build pipelines (iOS/Android) and mobile app lifecycles.

The following would be to your advantage:

●  Experience in writing or running performance tests (load and stress tests).

●  Extensive knowledge of game development tools and libraries (Spine/DragonBones, UI solutions, analytics SDK, etc.).

●  Experience with Unity Addressables and ECS/DOTS.

What we offer:

  • The best team in the world!

  • An excellent remuneration package, including a 13th salary.

  • Full-coverage relocation for you and your family to Cyprus (Limassol).

  • A modern and sunny office space close to the sea.

  • Private health insurance for you and your family members.

  • A monthly pre-school, school, and university allowance for employees' children.

  • Lunch compensation.

  • A sports and fitness allowance.

  • Personal development opportunities paid for by the company: professional and language courses, books, etc.

  • Bonuses for outstanding results, years worked, getting married, and the birth of a child.

  • Friendly monthly office parties and epic, annual offsite company birthday and Christmas parties.

Similar Jobs

creative assembly - Cinematic Artist

creative assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Months ago
Kwalee - Game Artist

Kwalee

Royal Leamington Spa, England, United Kingdom (On-Site)
2 Months ago
paxie games - Marketing Artist

paxie games

Göztepe, İstanbul, Türkiye (On-Site)
6 Months ago
Unity - Senior Business Intelligence Developer, Trust & Safety Operations

Unity

Montreal, Quebec, Canada (On-Site)
1 Week ago
playrix  - Senior C++/Python Software Engineer (Engine)

playrix

Almaty, Almaty Region, Kazakhstan (Remote)
7 Months ago
Activision - Senior Gameplay Engineer (Multiplayer)

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Pragma - Game Services Engineer - Co-Dev

Pragma

United Kingdom (Remote)
2 Months ago
Evolution  - Unreal Engine / C++ Developer

Evolution

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
that game company - Gameplay Engineer

that game company

Canada (Remote)
2 Months ago
Stardock - Senior Game Engineer

Stardock

Plymouth, Michigan, United States (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Digital sun games - 2D-3D Generalist Artist

Digital sun games

Valencia, Valencian Community, Spain (On-Site)
1 Month ago
Playnetic - Principal Artist

Playnetic

Metro Manila, Philippines (Remote)
4 Days ago
White board games - Programmer (SSR)

White board games

Argentina (Remote)
1 Month ago
MAG Interactive - Senior Java Developer

MAG Interactive

Stockholm, Stockholm County, Sweden (Hybrid)
5 Days ago
Scorewarrior - Game Client C++ Developer

Scorewarrior

Limassol, Limassol, Cyprus (On-Site)
1 Month ago
two point studios  - Senior UI Programmer

two point studios

Farnham, England, United Kingdom (Hybrid)
1 Month ago
Capgemini - Packaging Engineer

Capgemini

Bengaluru, Karnataka, India (On-Site)
2 Weeks ago
Philips - CT Principal Software Architect

Philips

Shenyang, Liaoning, China (On-Site)
1 Month ago
Meta - Network Production Engineer, Network Infrastructure

Meta

Boston, Massachusetts, United States (On-Site)
6 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Limassol, Limassol, Cyprus

Social Discovery Ventures - User Acquisition Manager

Social Discovery Ventures

Limassol, Limassol, Cyprus (Remote)
1 Month ago
True myth gaaaames - 2D Artist/Illustrator

True myth gaaaames

Limassol, Limassol, Cyprus (On-Site)
3 Weeks ago
Nexters - Lead .NET Developer

Nexters

Cyprus (Remote)
3 Months ago
easy brain - Support Manager

easy brain

Limassol, Limassol, Cyprus (Hybrid)
1 Month ago
Nexters - Game Designer

Nexters

Cyprus (Remote)
1 Month ago
Wrike - GTM Onboarding Program Manager

Wrike

Nicosia, Nicosia, Cyprus (Hybrid)
1 Week ago
G5 games - Lead Game Creative 2D Artist (HOG project)

G5 games

Limassol, Limassol, Cyprus (Remote)
3 Months ago
Nexters - Team Lead

Nexters

Cyprus (Remote)
1 Month ago
Say games - Senior ASO Manager

Say games

Limassol, Limassol, Cyprus (Hybrid)
2 Weeks ago
playrix  - Principal UI Artist

playrix

Cyprus (Remote)
7 Months ago

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Tencent - Senior Environment Artist

Tencent

Shanghai, Shanghai, China (On-Site)
3 Months ago
Dream Games - Software Engineer (Part-time)

Dream Games

İstanbul, Türkiye (On-Site)
1 Year ago
Scorewarrior - Game Client C++ Developer

Scorewarrior

Limassol, Limassol, Cyprus (On-Site)
1 Month ago
limit break - Unity Engineer

limit break

Tokyo, Japan (On-Site)
2 Months ago
RoofStack - Unity Developer

RoofStack

Istanbul, İstanbul, Türkiye (On-Site)
4 Months ago
undefined - Unity 3D Developer

Ahmedabad, Gujarat, India (On-Site)
1 Year ago
that game company - Senior Engine Programmer

that game company

United States (Remote)
2 Months ago
Microsoft - Principal Software Engineering Lead

Microsoft

Redmond, Washington, United States (Hybrid)
1 Month ago
Wizcorp - Unreal Engine Programmer

Wizcorp

Tokyo, Japan (Remote)
2 Months ago
Riot Games - Software Engineer - Platform & Tools (Contractor)

Riot Games

Shanghai, Shanghai, China (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We create games with a mission to unite and excite people all over the world.

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

View All Jobs

Get notified when new jobs are added by Scorewarrior

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug