We're on the lookout for a designer with a passion for creating engaging and realistic character and weapon designs. This role is a fantastic opportunity to contribute to a cohesive player experience by balancing weapon handling, tweaking design values, and perfecting the feel of in-game characters. Valid design experience, combined with collaboration skills, will be essential as this role requires working closely with multiple departments to ensure the smooth integration of design ideas.
Nice to Have
Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.