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CD PROJEKT RED is looking for an Expert Combat Designer to help drive the vision and implementation of the combat experience for Project Sirius — an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.
Reporting to the Lead Combat Designer, you will take on everything from the high-level – pitching enemy and weapon types – to the sub-second nitty-gritty – placing I-Frames and damage volumes, tweaking damage-scales, etc. You will work across disciplines, from art and animation to engineering and production, to make our game’s combat fun, satisfying and scalable from the beginning to end.
(Please note that these skills are not required to apply for the position)
This job can be hybrid/in-office from Boston or fully remote.
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