Global Operations, Technical Account Manager

3 Weeks ago • 2-5 Years • Operations • Product Management

About the job

SummaryBy Outscal

Must have:
  • Platform Setups
  • Sony Content
  • Microsoft Partner
  • Relationship Management
Good to have:
  • SteamWorks
  • Epic Game
  • Confluence
  • Program Management
Perks:
  • Paid Time Off
  • Free Games
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The Technical Account Manager (TAM) is a crucial member of the Global Operations (GO) department, responsible for delivering EA franchises to market across all platforms and channels. Reporting to the GO Director, you will manage multiple relationships including with Studio, Global Commercial Management, Marketing, and corporate teams to align the Configuration Plan with franchise and channel strategies.

Important responsibilities include overseeing content delivery to channel partners Sony, Microsoft, Nintendo, Steam, Epic and digital resellers. TAMs guide Studios on platform capabilities, creating Configuration Plans to meet GO schedules, and resolving issues with the GO Release Management (RM) team.

Your work also involves educating teams on external platform tools and systems for successful submissions. TAMs ensure accurate content setup and provide platform expertise, promoting alignment across processes, products, and partners.

By developing training processes for Technical Account and Release Management teams, the TAM builds expertise in platform partner processes and issue management. This ensures execution across all platforms.

As part of a high-performing team, the TAM provides support across US, European, and Asia time zones, being the business's contact to ensure global project coverage.

Tasks and Responsibilities

Platform Configuration and Strategic Alignment

  • Create and communicate the product set up and configuration plans for First Party & Platform Partner offers – full game, DLC, Beta, Virtual Currency, Subscriptions Handover to GO Release Management for execution.

  • Support Studios in understanding submission processes and align testing plans with QA teams (QV, QSP, EACC). Advise Studio, QA and business teams on the platform and publishing requirements.

  • Partner with GO Portfolio Directors and Planning & Readiness teams on platform configuration support for each Studio/Franchise plan.

  • Ensure tools and documents reflect accurate content IDs and platform information. Participate in planning meetings and read-outs to determine feasible configurations.

  • Help onboard new platforms, aligning capabilities with market plans.

Program Management and Delivery

  • Program manage submission processes for franchises, being an escalation point. Help resolve issues.

  • Collaborate with GO Portfolio Franchise Directors to address processes, and long-term scenarios affecting the product set up, content publishing and submission process.

  • Understand global schedule dependencies and engage with teams to support submission schedules.

  • Work with GO Release Management to ensure effective operations and address escalations.

Relationship Management and Skills Development

  • Manage relationships with multiple partners: First Party platform partners, EA’s Platform teams (EADP, EAX), Studio Dev, Commercial Publishing, QA teams, BizOps, Store Ops and Configuration teams, ensuring strategic agreement.

  • Maintain productive relations with First Party partners to facilitate mutual needs.

  • Develop training processes for teams to build expertise in platform processes and issue management.

Special Considerations

The GO team experiences peak activity periods, requiring flexibility in working hours, including weekends. Extended annual leave is limited during these times.

Experience Required

You excel in relationship management and platform knowledge. You collaborate with partners, demonstrating account and project management abilities. Understanding business strategy and technology is crucial. You will be asked to influence and align partners to provide an effective approach.

  • Experience in program management within the gaming or tech industry.

  • 2+ years of experience in product submissions / platform setups, with knowledge of at least one of the following First Party tools: Sony’s Content Pipeline, Microsoft Partner Center, Nintendo Developer Portal, SteamWorks, Epic Game Store Self Publishing Tool.

  • Expertise in navigating First Party platform requirements and tools and troubleshooting live issues.

  • Proficiency in collaboration and documentation tools like Confluence.

  • Experience leading teams and aligning departments to a strategy.

  • Manage product schedules and dependencies across global based teams.

  • Bachelor's degree or higher preferred

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $103,200 - $145,600 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

View Full Job Description
$103.2K - $145.6K/yr (Outscal est.)
$124.4K/yr avg.
Redwood City, California, United States

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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