Lead Concept Artist

4 Days ago • All levels

Job Summary

Job Description

As a Lead Concept Artist at Larian Studios, you will be responsible for designing characters, creatures, and environments that align with the game's artistic direction. You will collaborate with the Art Director(s) to define and implement the visual style of the game, conduct research, and deliver art briefings to the Concept Art team. Leading the team by providing mentorship and feedback, you will work closely with various departments to ensure the conceptual vision translates into the final gameplay. Your role also includes overseeing talent management and contributing to the career development of team members. This involves addressing visual challenges, supporting design processes, and ensuring smooth transitions throughout development, requiring strong artistic fundamentals, leadership experience, and excellent communication skills to manage projects effectively.
Must have:
  • Strong understanding of art and design fundamentals.
  • Solid understanding of the game development process.
  • Experience leading or managing art teams.
  • Digitally literate and adaptable to new software.
  • Effective collaborator with good communication skills.
  • Comfortable in an agile environment.
Good to have:
  • Experience with fantasy-themed game titles.
  • Familiarity with Larian's games.
  • Experience with 3D software (Blender, Maya, Zbrush, etc.)

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Concept Artist to join the team and help us in crafting the high caliber games our fans have come to expect.

Responsibilities

  • Designing characters, creatures, and environments to align with the game's artistic direction.
  • Collaborating with the Art Director(s) to define and implement the visual style of the game.
  • Conducting research and suggesting concept references under the guidance of the Art Director(s).
  • Develop and deliver art briefings to the Concept Art team, in collaboration with the Art Director(s) guidance.
  • Leading the Concept Art team by providing mentorship and constructive feedback to other artists.
  • Working closely with leads and team members from various departments to ensure the conceptual vision transitions smoothly into the final gameplay
  • Partnering with 3D asset, environment, and character teams to support their design processes and solve visual challenges that arise during production.
  • Overseeing the talent management process and playing a key role in the career development of team members.

Requirements

  • A strong understanding of art and design fundamentals, with the ability to easily identify fundamental errors and provide effective solutions for them.
  • A solid understanding of the game development process, with the ability to provide relevant and timely feedback and solutions throughout the development stages.
  • Has led or managed mid to large size art teams simultaneously.
  • Is highly digitally literate and adapts quickly to new software and tools (G Suite, Confluence, Jira etc.) 
  • An effective collaborator with excellent time management, organizational, and communication skills.
  • Comfortable working in an agile environment with changing demands.
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Nice to haves

  • Has worked on or contributed to shipping fantasy-themed game titles.
  • Is familiar with Larian’s games and able to replicate our unique style.
  • Has experience working with 3D softwares. ( Blender, Maya, Zbrush, 3D Coat etc.)

What we offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

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