Lead Environment Artist

2 Days ago • 5 Years + • Technical Art • $87,000 PA - $104,000 PA

Job Summary

Job Description

Pipeworks Studios seeks a Lead Environment Artist to contribute to an exciting AAA project. Responsibilities include creating environments, collaborating with the Art Director on project requirements, mentoring junior designers, working independently and with other stakeholders, researching current techniques, collaborating with Technical Artists, and ensuring project goals are met. This senior-level role demands expertise in Maya/Max, Unreal Engine 5 (Unity experience preferred), Substance Designer, and the ability to lead environment design, modeling, and texturing across diverse styles and platforms. The ideal candidate will possess strong communication and problem-solving skills, provide accurate time estimations, and effectively collaborate within a team.
Must have:
  • Unreal Engine 5 experience
  • Maya/Max proficiency
  • Substance Designer skills
  • Concept evaluation & creative solutions
  • Strong communication
  • Accurate project planning & time estimation
Good to have:
  • ZBrush experience
  • FX ability
  • Level whiteboxing
Perks:
  • Flexible work environment
  • Medical, Dental, Vision
  • 401k with employer match
  • Life Insurance
  • Generous PTO
  • 20 Paid Holidays
  • Relocation assistance
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

Job Details

Lead Environment Artist (Remote or In-Office)

Department: Art

Employment Type: Full Time

Location: Eugene, OR

Compensation: $87,000 - $104,000 / year



Description

Join Pipeworks Studios and make your mark on the gaming industry as a Lead Environment Artist on an exciting AAA project. The Lead Environment Artist is a senior level environment artist who may function as a direct contributor and/or lead on a project.

This role includes mentoring junior designers, working independently, and collaborating with stakeholders, clients, and the Project Art Director to lead or directly contribute on projects in their environment design, modeling, and texturing needs for a variety of styles and platforms.



Day To Day

Responsibilities:

  • Create environments for individual projects, as needed
  • Work with the Project Art Director to determine project requirements, then research, develop, and implement it in engine
  • Work within a full level creation team leading your pod of environment artists
  • Research and stay up to date on current techniques and utilize most relevant processes for each task
  • Work with design to determine level flow and how it pertains to environments
  • Work closely with Technical Artist to develop new or improved techniques to improve quality and efficiency
  • Work with other departments as needed
  • Work independently and provide accurate time estimations for project planning
  • Work effectively with other artists and engineers to achieve project goals
  • Solve problems to the benefit of the project/team

Skills Knowledge and Expertise

Must Haves
  • Understanding of Maya and/or Max
  • Unreal 5 experience is required; familiarity with Unity is also preferred
  • Ability to create environment textures within tools such as Substance Designer
  • Ability to create or work off of environment concepts that are in various stages of completion
  • Capacity to evaluate input and come up with creative solutions
  • Understanding of what tasks fall to art vs. design
  • Ability to keep a clear and consistent schedule
  • Strong communication ability
  • Provides accurate estimates for project planning
  • Understanding of bug fixing and investigation

Nice-To-Have Skills
  • Ability to use Zbrush
  • Ability to provide FX
  • Ability to whitebox levels

Education & Experience Required
  • Any degree or certification in relevant field or equivalent work experience AND
  • At least 5 years of experience in a similar role
  • Prior experience leading or managing Environment Art teams preferred

Materials Required

Candidate should provide portfolio of art that they have created or directed and a resume detailing the projects/studios that they have been a part of. Depending on experience, there might be an art test needed



What We Can Offer You

A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.

Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.

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Eugene, Oregon, United States (Hybrid)

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