Principal Technical Producer, Platform Services

2 Months ago • All levels • Game Production • Game Design • $205,000 PA - $250,000 PA

Job Summary

Job Description

As Principal Technical Producer, Platform Services at Second Dinner, you'll oversee the end-to-end delivery and operation of platform services. You will collaborate with various teams to identify feature requirements, break down complex projects, evaluate vendor solutions, and develop a roadmap. Responsibilities include coordinating with partner teams, prioritizing projects, driving development of platform roadmaps, establishing live workflows, defining SLAs, creating operational runbooks, defining release cadences, and tracking organizational costs. You will ensure sustainable team pace and continuous improvement, handling tasks such as bug assignment and running retrospectives. This role requires experience operating live games or platforms supporting them, managing technical stakeholders, understanding mobile game features, distributed services, and strong communication skills. A passion for making great games is essential.
Must have:
  • Operate live game or platform supporting live game
  • Manage internal/external technical stakeholders
  • Familiar with mobile game features & functionality
  • Understanding of distributed services & scalability
  • Excellent & flexible communication skills
Good to have:
  • Mobile submissions processes for builds & IAP
  • Experience with Unity
  • Experience with AWS
Perks:
  • Medical, Dental, Vision insurance (100% employee, 75% dependent)
  • 401(k) contribution (no waiting period)
  • 16 weeks paid parental leave (no waiting period)
  • Home office improvement bonus
  • Paid Vacation & Sick time
  • Company Winter/Summer Holiday shutdowns
  • Company events

Job Details

Who We Are

Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!

Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside. 

Our Platform Services Team

At Second Dinner, platform services are the backbone of our ability to deliver robust and seamless game experiences to millions of players worldwide. The Platform Services team builds and maintains infrastructure so game teams can focus on crafting the most fun and engaging player experiences possible! By ensuring a secure and robust technology backbone, we lay the foundation that enables player experience and trust for critical services such as managing accounts and in-app-purchases.

Your Role

You will report to the Head of Platform Technology, responsible for delivering critical platform features for Marvel SNAP and evolving R&D projects. You will collaborate across multiple disciplines and teams to identify feature requirements, break down complex technical projects, evaluate vendor solutions, and craft a roadmap that the platform and game teams are aligned on.

If you enjoy working with talented cross-functional teams, solving challenging technical problems, and delivering world-class experiences to millions of players globally, we’d love to hear from you — apply today!

What You’ll Do:

  • Oversee end-to-end delivery and operation of platform services at Second Dinner

  • Coordinate with partner teams to identify new features and opportunities

  • Work with platform developers to prioritize and break down complex projects into tangible deliverables

  • Drive the development of and the evangelization of a roadmap for the platform team

  • Work with platform, studio, and game team leaders to align on a vision for the platform

  • Establish centralized processes for live workflows such as App and IAP submission

  • Define SLAs, create operational runbooks, and document best practices befitting a world-class service

  • Define a release cadence and process for platform technology

  • Work with the Head of Platform Technology to build a method for tracking and attributing organizational costs

  • Proactively identify and mitigate bottlenecks to keep the team running smoothly

  • Ensure the team works at a sustainable pace and continuously improves

  • Production nuts and bolts: task tracking, bug assignment, running retrospectives, running meetings 

What You’ll Need:

  • Experience operating a live game or a platform service in support of a live game

  • Experience managing relationships with technical stakeholders, both internal and external

  • Familiarity with common online features and functionality of mobile games

  • An understanding of distributed services and scalability

  • High levels of empathy and support for team members

  • Excellent and flexible communication skills whether in person, over Zoom, or in writing

  • Passion for reducing uncertainty in ambiguous areas

  • Love for playing and making great games!

Nice to Have But Not Necessary:

  • Experience with mobile submissions processes for builds and IAP

  • Experience with Unity

  • Experience with AWS

The total compensation for this position includes a new hire offer base salary range of $205,000 to $250,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses.

Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process.

An overview of the benefits and perks at Second Dinner:

  • Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans

  • 401(k) contribution with no waiting period

  • 16 weeks paid parental leave with no waiting period

  • Home office improvement bonus

  • Paid Vacation & Sick time

  • Up to 10 BetterHelp sessions covered each benefits plan year

  • Company Winter Holiday shutdown (Dec 25-Jan 1)

  • Company Summer Holiday shutdown (week of July 4)

  • Company Events - In-person Summer all-hands gathering, in-person holiday party, and virtual events throughout the year

We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status. 

You must be eligible to work in the United States to be considered for this position.

Compensation Range: $205K - $250K

Similar Jobs

HoYoverse - Combat Designer - Fresh Grad

HoYoverse

Singapore (On-Site)
8 Months ago
Build A Rocket Boy - Senior Level Designer (UGC)

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (On-Site)
2 Months ago
Play GIG - Lead Engineer

Play GIG

El Segundo, California, United States (On-Site)
2 Months ago
Ubisoft - Art Intern

Ubisoft

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)
1 Month ago
Blizzard Entertainment - Design Director, Hearthstone | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
3 Months ago
Crytek - Senior Technical Producer

Crytek

(Remote)
3 Months ago
Bragg - Games Project Manager

Bragg

Ljubljana, Ljubljana, Slovenia (Hybrid)
1 Month ago
Santa Monica Studio - Production Manager

Santa Monica Studio

Los Angeles, California, United States (On-Site)
4 Months ago
IO Interactive - Senior Content Producer

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
3 Months ago
Obsidian Entertainment - Senior Producer

Obsidian Entertainment

Irvine, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Blizzard Entertainment - Senior Software Engineer, Shop - Hearthstone

Blizzard Entertainment

Irvine, California, United States (Hybrid)
5 Months ago
Aristocrat Gaming - Technical Lead (Unity Developer)

Aristocrat Gaming

Uttar Pradesh, India (Hybrid)
3 Months ago
QUANTIC DREAM - UI Developer – Star Wars Eclipse

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
1 Month ago
Meta - Software Engineer, Systems ML - SW/HW Co-design

Meta

Austin, Texas, United States (On-Site)
4 Months ago
SuperPlay - QA Manual Engineer

SuperPlay

Warsaw, Masovian Voivodeship, Poland (Remote)
9 Months ago
Moon Active - Game Development Manager

Moon Active

Warsaw, Masovian Voivodeship, Poland (On-Site)
5 Months ago
Ubisoft - Lead Level & Quest Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Months ago
Wargaming - Lead Environment Artist

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
Dream Sports - Game Designer

Dream Sports

Pune, Maharashtra, India (On-Site)
4 Months ago
Warner Bros Games - Chef.fe d'équipe, programmation moteur de jeu / Lead Programmer, Engine

Warner Bros Games

Montreal, Quebec, Canada (Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in United States

ByteDance - Student Researcher (Doubao (Seed) - Machine Learning System) - 2025 Start (PhD)

ByteDance

Seattle, Washington, United States (On-Site)
5 Months ago
Meta - Software Engineer (Android OS - Embedded)

Meta

New York, New York, United States (On-Site)
4 Months ago
Interactive Brokers - Senior Internal Auditor

Interactive Brokers

Greenwich, Connecticut, United States (On-Site)
5 Months ago
Nintendo - CONTRACT - Graphic Designer

Nintendo

Redmond, Washington, United States (Hybrid)
4 Months ago
Amazon Games - Senior Software Engineer, Amazon Games AI Research

Amazon Games

San Diego, California, United States (On-Site)
3 Months ago
The Walt Disney Company - Senior Manager Global Risk and Asset Protection International

The Walt Disney Company

Kissimmee, Florida, United States (On-Site)
2 Months ago
Netflix - Software Engineering L5, Ads Creatives & Policy

Netflix

California, United States (Remote)
1 Month ago
Go Fund Me - Staff Data Scientist

Go Fund Me

San Francisco, California, United States (Hybrid)
4 Months ago
Hawk Eye Innovations - College Sports Systems Technician

Hawk Eye Innovations

Nebraska, United States (On-Site)
2 Months ago
Sinch - Sr. Product Marketing Manager, Sinch Messaging

Sinch

United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Game Production Jobs

Techland - Senior Producer

Techland

Poland (On-Site)
9 Months ago
Probably Monsters - Producer

Probably Monsters

Washington, United States (On-Site)
1 Month ago
Jagex - Producer - Project Zanaris

Jagex

Cambridge, England, United Kingdom (Hybrid)
3 Months ago
Nexters - Producer/Product Lead

Nexters

Cyprus (Remote)
1 Month ago
Virtuos - Lead/Executive Producer

Virtuos

Vietnam (Hybrid)
5 Months ago
Electronic Arts - Producer - EA Sports FC

Electronic Arts

Bucharest, Bucharest, Romania (On-Site)
7 Months ago
Homa games - Lead Producer - All in Hole

Homa games

Paris, Île-de-France, France (Hybrid)
5 Months ago
Gunzilla - Senior Producer

Gunzilla

London, England, United Kingdom (On-Site)
2 Months ago
Evolution - English Speaking Game Presenter

Evolution

Cebu City, Central Visayas, Philippines (On-Site)
3 Months ago
Demonware - Technical Project Manager

Demonware

Santa Monica, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!

Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside. 

View All Jobs

Get notified when new jobs are added by Second Dinner

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug