Quality Assurance Analyst

1 Year ago • 2 Years + • Quality Analysis • $67,000 PA - $72,000 PA

Job Summary

Job Description

System Era is seeking a Quality Assurance Analyst for their game STARSEEKER: Astroneer Expeditions. The role involves functional testing, bug reporting, test planning, regression testing, and participation in feature strike teams. Candidates should have at least 2 years of QA experience, have shipped at least one title, understand the SDLC, possess strong communication skills, and experience writing test cases. Experience with embedded QA in agile frameworks, knowledge of Astroneer game systems, memory profiling, writing internal QA process documentation, and testing on Nintendo Switch are ideal.
Must have:
  • At least 2 years of experience in QA
  • Shipped at least one title
  • Understanding of the SDLC
  • Strong written and verbal communication skills
  • Experience writing test cases
  • Ability to describe good bug reports
Good to have:
  • Experience as embedded QA in a strike team/agile framework
  • Knowledge of Astroneer game systems
  • Experience with memory profiling
  • Experience writing internal QA process documentation
  • Experience testing on Nintendo Switch
Perks:
  • Top-tier comprehensive health, dental, and vision plan for employee and dependents with 100% employer paid premiums
  • 401k with company match
  • Participation in profit sharing
  • Discretionary bonuses
  • Flexible PTO
  • Pre-paid Orca card
  • Access to professional development funds

Job Details

System Era is looking for a Quality Assurance Analyst to join the team working on STARSEEKER: Astroneer Expeditions, a new game set within the Astroneer universe with a focus on discovery, cooperative expeditions, and camaraderie. 


For this position, we are looking for a candidate able to work in a hybrid model, spending regular time onsite at our office in the Fremont neighborhood of Seattle, WA to work alongside the rest of the Quality Assurance team. Please note that full time in office will be required for the first three months as you onboard to our processes and systems.


Responsibilities:

  • Functional testing of features and bug reporting written to QA standards.
  • Daily communication with the QA director on the project.
  • Test planning / test case writing for upcoming features / updates.
  • Regression testing of bug fixes and halo testing around game features.
  • BVT testing.
  • Participation in feature strike teams. 
  • Weekly status reporting.

 

Qualifications:

  • At least 2 years of experience in QA.
  • Shipped at least one title.
  • Has an understanding of the SDLC.
  • Strong written and verbal communication skills.
  • Experience writing test cases.
  • Can speak philosophically to the role of QA, how QA works with stakeholders / partners, and can describe what goes into a good bug report and why it is there.


An ideal candidate will have:

  • Have experience working as embedded QA in a strike team / agile framework.
  • Knowledge of Astroneer game systems.
  • Has experience with doing memory profiling.
  • Experience writing internal QA process / knowledge base documentation.
  • Experience testing on the Nintendo Switch.


 

The base salary range for this position is $67,000 - $72,000 depending on the skills and experience of the candidate. Please note that due to the nature and level of the work, this position is classified as full-time non-exempt. Daily time tracking will be required, and this role is eligible for approved overtime after 40 hours worked in a week. 



Compensation package also includes a top-tier comprehensive health, dental, and vision plan for the employee and dependents with 100% employer paid premiums, 401k with company match, participation in profit sharing, discretionary bonuses, flexible PTO, a pre-paid Orca card, and access to professional development funds. We are not able to sponsor candidates from outside the US for this position.  


We look for candidates who value joining a team with a diverse set of backgrounds, experiences, interests, and viewpoints. 

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About The Company

Independent game developer based in Seattle, Washington currently working on ASTRONEER.

ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.

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