Contract Quality Assurance Analyst

3 Hours ago • All levels • Quality Analysis • $49,920 PA - $60,320 PA

Job Summary

Job Description

Obsidian Entertainment is seeking a full-time Quality Assurance Analyst for an 18-month contract to join their development team working on a new multi-platform RPG. The role involves extensive game testing across various genres and platforms, with a focus on RPGs. Responsibilities include identifying and reporting bugs, writing clear bug reports with reproduction steps, executing test plans, and collaborating with developers using game editors and analytics tools. The analyst will critically evaluate gameplay and technical requirements, collect data, attend meetings, and provide subjective feedback to aid game design and development. The position requires a strong attention to detail, analytical skills for complex game systems, and effective communication.
Must have:
  • Previous experience testing games or software
  • Strong attention to detail
  • Ability to analyze complex game systems
  • Effective communication skills (verbal and written)
  • Ability to work independently and in a team
  • Experience with RPG genre titles
  • Ability to work onsite 5 days a week
Good to have:
  • Lover of games, specifically RPGs
  • Experience with Unreal Engine
  • Familiarity with game development practices

Job Details

Obsidian Entertainment is looking for a full-time Quality Assurance Analyst to join the development team making our next great multi-platform RPG.

Ideally, you have extensive experience playing games across a wide variety of genres and platforms, including RPGs. You will be inventive in an environment of continually changing priorities and will demonstrate a strong desire to learn about and improve the games you work on.

Responsibilities will include doing your best to break game systems and content, writing up clear and concise bug reports that include detailed reproduction steps, and accurately following established QA test plans and practices.

This position requires the ability to work onsite five days a week at the Obsidian Entertainment office in Irvine, CA. The contract duration is 18 months.

Responsibilities

  • Test game features and content for ease of use, reliability, consistency, and absence of issues
  • Develop and execute test plans and update documentation to track testing and development progress
  • Collaborate with other Analysts and members of the development team in using game editors, analytics, and other development tools to analyze the game for defects, as well as identify, reproduce, and resolve issues
  • Log clear and detailed bug reports, regress issues, and help maintain a bug database in JIRA
  • Critically evaluate the gameplay and technical requirements based on test plans and game performance
  • Collect data, attend strike team meetings, and provide subjective feedback to assist in the design and development of the game

Requirements

  • Previous experience testing games or other software
  • Strong attention to detail, the ability to analyze complex game systems/mechanics, and the ability to communicate problems effectively
  • Excellent interpersonal skills, both verbal and written
  • Ability to work independently as well as in a team environment
  • Experience with RPG genre titles
  • Only local applicants will be considered at this time

Pluses

  • Lover of games, specifically RPGs
  • Experience with Unreal Engine
  • Familiarity with any game development practices like 3D or 2D art creation, level or narrative design, programming and scripting languages/scripting

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees. 

The estimated base pay range for this role is:

  • $24 - $29 per hour

Please, no phone calls or drop-ins. We only accept electronic applications.

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About The Company

Irvine, California, United States (On-Site)

Irvine, California, United States (Hybrid)

Irvine, California, United States (On-Site)

Irvine, California, United States (On-Site)

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