Senior Environment Artist

1 Month ago • 5 Years + • Environment Art

Job Summary

Job Description

Wargaming is seeking a Senior Environment Artist to contribute to new features for World of Tanks. This role involves the full development cycle of photo-realistic 3D models for maps and hangars, mentoring junior artists, and supervising their work. You will also be responsible for improving team workflows and pipelines, introducing new tools, organizing an internal material library using up-to-date techniques, and participating in asset pool planning. The ideal candidate is an experienced, proactive, and open-minded Environment Artist passionate about game development, modern technologies, and collaborative environments.
Must have:
  • 5+ years of Environment Art experience in the game industry
  • Create high-quality photorealistic models and textures
  • Proficient in Maya, Zbrush, Photoshop, and Substance
  • Good eye for scale, proportion, and composition
  • Excellent communication skills
  • Fluent English
  • Strong internal motivation
  • Passion for innovation and industry trends
  • Include portfolio
Good to have:
  • Portfolio skills in AAA PC or console titles
  • Strong understanding of color, shapes, and composition
  • Knowledge of classic content production pipeline (LP, HP, NM Bake, Texturing, LODing)
  • Strong understanding of PBR
  • Experience with game engines (Unreal Engine, Unity, or proprietary)
Perks:
  • Additional paid time off (5 Personal Days, Birthday Leave)
  • Sick Leave 100% Compensation (10 days per calendar year)
  • Career development and education opportunities
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program

Job Details

Job Overview

Wargaming is looking for a Senior Environment Artist to work on new and exciting features for our groundbreaking MMO title World of Tanks, which has over 100 million players worldwide. 
 As the Senior Environment Artist, you’ll be covering the full development cycle of complex photo-realistic 3D models for World of Tanks maps and hangars, mentor Environment artists in the team and supervise their work. 

You’ll also improve workflows and pipelines in the team, introducing new tools and approaches. You’ll work on organizing an internal library of photo-realistic tiled materials using UpToDate techniques and participate in asset pool planning for new maps and hangars, considering game specific and style consistency.  

To be successful, you need to be an experienced, proactive, open minded Environment Artist who is passionate about game development, using modern technologies and working in a collaborative multicultural environment. 

Reports to

The Senior Environment Artist will report to the Environment Art Lead.

What will you do?

  • Create complex environment assets like buildings and modular architectural sets 

  • Create complex photorealistic nature assets like mountains, rocks and trees 

  • Mentor team members, introducing advanced pipelines and tools 

  • Supervise work of your teammates, driving and pushing quality 

  • Work on internal material library 

  • Producing high-quality assets for Wargaming, including unannounced projects 

  • Creating photorealistic materials and textures  

  • Working closely with Game Designers, Level Artists, Tech Artists and Art Director to ensure that environments and assets match budgets, quality bar and art vision 

  • Participating in the development of new tools and technologies  

  • Supporting and mentoring less experienced team members 

What are we looking for?

  • 5+ years of Environment Art experience gained in video game industry 
  • Proven ability to create high quality photorealistic models and textures of AAA quality 
  • Solid knowledge of Maya, Zbrush, Photoshop and Substance products 
  • A great eye for scale, proportion and composition 
  • Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner 
  • Fluent English  
  • Strong internal motivation 
  • Passion for innovation and keeping up with the latest industry trends. 
  • Don't forget to include your portfolio 

What additional skills will help you stand out?

  • Proven portfolio skills in delivering content for AAA PC or console title 

  • Strong understanding of color, shapes and composition 

  • Strong understanding of classic content production pipeline (LP, HP, NM Bake, Texturing, LODing) 

  • Strong understanding of PBR 

  • Experience working with game engines (Unreal Engine, Unity, or proprietary engines)

Work mode

 

Since the team is based in Prague, the role will require frequent business trips to the Prague office.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:

  • Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum

  • Sick Leave 100% Compensation (10 days per calendar year)

  • Career development and education opportunities within the company

  • Premium Private Health Care 

  • Mental well-being program (iFeel)

  • Multisport card

  • Personal Gaming Account 

  • Company events

  • Seniority Awards  

  • Referral program - you can recommend the best talents to the Company and receive a reward 

Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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