Senior Game Designer

1 Hour ago • All levels • Game Design

Job Summary

Job Description

Miniclip is seeking a Senior Game Designer to design and craft engaging gameplay experiences, game features, and mission gameplay for their mobile games. The role involves taking ownership of gameplay design and implementation, collaborating with cross-functional teams to create new scenarios and moment-to-moment gameplay. The designer will also participate in the product life-cycle, working on games in production and live titles, creating high-impact gameplay content updates. This includes planning and executing mission designs within Unity using proprietary tools, reviewing and iterating on gameplay designs based on feedback and analytics data, and identifying new market opportunities in the mobile gaming industry. The designer will also collaborate with the team to expand and iterate on internal tools and present designs, upholding the game vision. Miniclip is a global leader in mobile games with a mission to unleash the gamer in everyone.
Must have:
  • Gameplay and systems design experience on freemium mobile games
  • Knowledge of game economy systems and progression
  • Experience across product life-cycle (prototyping to live updates)
  • Understanding of mobile user-experience design
  • Creative problem-solving skills for compelling gameplay
Good to have:
  • Monetization and live ops experience
  • Experience with reviewing game analytics
  • Ability to work with Unity and proprietary tools

Job Details

What will you be doing at Miniclip?

  • Design and craft mission gameplay experiences and game features that deliver strong player engagement, retention, and monetization.
  • Take ownership of mission gameplay design and implementation, collaborating cross-discipline to create new and exciting scenarios and moment-to-moment gameplay.
  • Participate as a key member of the product team across the product life-cycle, working on games in production, and live titles, owning and creating high-impact gameplay content updates for our existing portfolio of games.
  • Plan and execute mission designs within Unity using our proprietary tools and editors, from inception to finished product.
  • Review and iterate gameplay designs and mission implementation both during production and post-release, incorporating feedback from key stakeholders and directing mission changes to balance game content based on analytics data.
  • Help identify and deconstruct new markets and opportunities, expanding the portfolio of the company and staying at the cutting edge of the mobile gaming industry.

How will you work with the team?

  • Collaborate across the team to expand and iterate internal tools used for mission and gameplay implementation.
  • Present and articulate your designs across the team, upholding and championing the game vision and core pillars.
  • Support the team with subject-matter expertise on mobile & social game design.

What are we looking for?

  • Extensive experience of gameplay and systems design, monetisation, and live ops on freemium mobile games.
  • An excellent knowledge and understanding of gameplay design, complex game economy systems with multiple currencies, and progression systems.
  • Experience across the product life-cycle, from prototyping, through production, to updating a live free-to-play game.
  • Strong knowledge of the mobile & social game space, with an exceptional understanding of current design techniques to deliver excellent engagement, retention, and monetisation.
  • Understanding of and experience with reviewing game analytics, developing insights based on data to make better informed design decisions.
  • Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
  • Creative problem solver, with proven ability to create compelling gameplay. 
  • Relentlessly self-critical: always sees the pros and cons of each approach, and works tirelessly to improve design solutions. Prolific with high-quality, well-thought-through proposals.

About Miniclip

Miniclip is a global leader in games and one of the world's biggest developers and publishers of mobile games, with a mission of unleashing the gamer in everyone. It distributes highly engaging games to a global audience of over 450 million monthly and 70 million daily active users across mobile, PC, console, social, and online platforms. Operating in 15 countries, Miniclip develops and launches games in multiple categories across its 22 studios.

Founded in 2001 with an internationally recognised brand name, Miniclip has successfully grown a global audience across 195 countries and six continents. It has a unique understanding of the games space, developing and distributing a strong portfolio of over 60 high-quality mobile games globally.

To date, Miniclip’s studios and companies have generated more than 10.5 billion downloads, including the following games: 8 Ball Pool, Subway Surfers, Golf Battle, Football Strike, Carrom Pool, OSM - Online Soccer Manager, Football Rivals, Pure Sniper, Puzzle Page, Head Ball 2, Motorsport Manager, Darts of Fury, Ultimate Golf, Mini Football, Triple Match 3D, Agar.io, PowerWash Simulator, Suduko.com, and We Are Warriors.

For more information, visit https://miniclip.com/

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About The Company

London, England, United Kingdom (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Netherlands (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Lisbon, Lisbon, Portugal (Hybrid)

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