Senior Producer

2 Months ago • 5 Years + • Game Production

Job Summary

Job Description

As a Senior Producer at Flying Wild Hog, you'll oversee game production, ensuring projects meet quality standards and deadlines. Key responsibilities include managing schedules, collaborating with leads and publishers, translating game vision into actionable plans, and mitigating project risks. You will also manage and coach direct reports, coordinate between teams, and improve team productivity. This role requires strong leadership, experience with cross-discipline teams, and a deep understanding of the game development lifecycle, ideally with experience in Live Service games on PC/Console. The successful candidate will also act as a deputy to the Lead Producer.
Must have:
  • 5+ years game production experience
  • Leadership skills & team management
  • Cross-discipline team management
  • Publisher collaboration
  • Game development lifecycle expertise
  • Project management & risk mitigation
  • Excellent communication skills
Good to have:
  • Technical production experience
  • Live service game experience
Perks:
  • 100% Remote Work
  • Private Medical Care
  • Sports Card
  • Development Budget
  • Mental Health Support
  • Language Lessons
  • Flexible Working Hours

Job Details

WHO WE ARE

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!

We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off!

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there.

We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

ABOUT THE POSITION

As the Senior Producer, you will supervise the game production, making sure goals are clear, the development team is on the road to deliver on the vision, proper production management methods are in place, game quality expectations are met, and the product is released on schedule.

RESPONSIBILITIES

  • Working with the Lead Producer to create, maintain and adapt the development schedule and project roadmap
  • Collaboration with the project leads to create clear deliverables and ensure these meet the quality expectations of players and publishing partner
  • Help to translate the game vision into an actionable plan and communicate that plan to the publisher and other external vendor
  • Work with other production staff to supervise project schedules and ensure task backlogs are managed correctly
  • Ensuring the flow of information within and between teams, as well as studios
  • Coordinating work in accordance with pipelines and pipeline creation
  • Contributing to improving the game quality, productivity of teams, and the efficiency of processes
  • Prioritize competing deadlines while structuring the team to support these initiatives
  • Managing priorities to ensure the realization of project goals
  • Help to identify and then track and mitigate risks in the project and within the studio
  • Be part of the studio leadership team and help with the decision-making process
  • Understand the studio and team requirements and establish, as well as maintain, a long-term staffing plan
  • Be a key part of the hiring process, identifying gaps in team composition and being involved in interviews
  • Function as a second in command for the Lead Producer, being able to deputize any of their roles and responsibilities when required
  • Manage relationships with our publishing and other external partners on a regular basis across several teams and groups
  • Responsible for updating key stakeholders within the company and team on project progress and requirements
  • Being responsible for the successful delivery of key milestones and releases, including documentation
  • Being responsible for coaching and managing direct reports

SKILLS AND EXPERIENCE

  • 5+ years of experience as a producer in the game development environment
  • Leadership experience and skills, with a focus on team motivation, autonomy, and self-leadership
  • Experience with managing cross-discipline teams and working with publishers
  • A clear understanding of the game development process from a concept phase to the live version, with at least 1 title delivered end to end as a Producer
  • Experience in Live Service games, PC/Console
  • Experience as Technical Producer is welcome
  • Experience with project management tools
  • Experience in adjusting project methodologies to the team and project needs
  • Ability to balance shifting short-term priorities and long-term goals
  • Analytical and problem-solving aptitude
  • Excellent English language skills required

IF YOU JOIN US

  • Possibility to work 100% remote
  • Private medical care (entirely financed by the employer)
  • Sports Card (FitProfit card)
  • Hog’s Academy - development budget
  • Professional mental health support
  • Language lessons (Polish and English)
  • Flexible working hours (core hours 11:00-16:00)
  • Influence on various aspects of the game – the game is being created by the whole team your opinion counts
  • The team consists of experienced veterans, which means – huge development
  • Working environment based on a strong team spirit and positive energy

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About The Company

Founded in 2009 in Warsaw, Poland, independent game studio Flying Wild Hog’s name evokes the same core feeling as its acclaimed catalogue of titles — action-packed, fast-paced, and wholeheartedly unique.

We thrive when we are able to push our creative boundaries.

Our games: 

- Shadow Warrior 2 (PC released on Oct 13th 2016, PS4 / Xbox One released on May 25th 2017)

- JUJU (PC / PS3 / XBox360 released on Dec 10th 2014)

- Shadow Warrior (PC released on Sep 26th 2013, PS4 / Xbox One released on Oct 21th 2014)

- Hard Reset Redux (PC / PS4 / Xbox One released in June 2016)

- Hard Reset: Exile DLC (PC released in April 2012)

- Hard Reset (PC released in September 2011)

We are always looking for talented people!

                                                                          

jobs@flyingwildhog.com

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