Senior Producer (The Island) - WWE 2K

2 Months ago • 8 Years + • Game Production • $122,400 PA - $157,300 PA

Job Summary

Job Description

As a Senior Producer for the WWE 2K franchise's 'The Island' project, you will be responsible for overseeing high-priority initiatives, delivering new features, and collaborating with cross-functional teams. Responsibilities include working with producers, designers, and engineers to plan feature investments; troubleshooting issues; providing management and feedback; decomposing long-term efforts into incremental steps; collaborating with multiple locations; supervising content pipelines with outsource partners; managing milestones and addressing production issues; maintaining awareness of game status and trends; identifying and mitigating risks; managing documentation; ensuring quality standards; and playing the game to assess quality. This fully remote role reports to the Executive Producer.
Must have:
  • 8+ years game production experience
  • Shipped multiple games with significant ownership
  • Experience with cross-functional teams
  • Excellent project management skills
  • Strong communication and collaboration skills
  • Experience with Jira or similar software
Good to have:
  • Scrum/Agile experience

Job Details

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 

What We Need:

The WWE 2K team is looking for an experienced Project Manager to coordinate, focus, prioritize and supervise a host of new features and pipelines we’re crafting for the franchise. In this role, you’ll both focus on specific areas and interact with every branch of the WWE2K team to drive initiatives, invent and improve features, and streamline the development experience to help make the next iteration of WWE2K the best ever. The ideal candidate will have proven leadership abilities, be a terrific communicator, and have team-oriented, collaborative approach to development. This role reports into the Executive Producer and is fully remote.

 

What You Will Do:

  • Own high-priority initiatives to deliver amazing new features to our players
  • Work with a team of producers, designers and engineers to conceive and plan feature investments to constantly improve and expand WWE
  • Troubleshoot issues, and build consensus across diverse teams to ensure priorities are met
  • Provide management, organization and feedback to engineers, artists and designers across the team
  • Decompose long term efforts into incremental steps, planning and communicating road maps
  • Collaborate with team members in multiple locations to insure the impact and interoperability of your features.
  • Supervise content pipelines with our Outsource Partners
  • Manage milestones and addressing day-to-day production issues to help support the team in delivering on time at high quality.
  • Maintain a constant awareness of game status and trends.
  • Identify risks and development gaps and propose mitigation solutions.
  • Help manage game related documentation and notes. Keep pages up to date with the latest information and communicate any changes to the team.
  • Play the game, ensure that we are meeting quality standards set forth by the creative team.

 

Who Will Be A Great Fit:

  • 8+ more years of game production, dev or program management experience
  • Multiple shipped games from beginning to end with significant scope of ownership
  • Shipped at least 1 console/pc game as a Senior Producer
  • Experience setting clear goals, planning, and delivering features with cross-functional teams and multiple competing requirements
  • Outstanding project management capabilities, documentation, tracking and transparency
  • Attention to detail and completeness, ability to see around corners, anticipate issues
  • An influential, yet collaborative demeanor
  • Project management training in scrum or other agile frameworks
  • Experience in Jira or other project management software
  • Background in annual game cycles
  • A love for video games (not just ours!)

 

The pay range for this position in California at the start of employment is expected to be between $122,400 and $157,300 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

 

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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Agoura Hills, California, United States (Remote)

Novato, California, United States (Remote)

Agoura Hills, California, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Novato, California, United States (On-Site)

Novato, California, United States (On-Site)

Novato, California, United States (On-Site)

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