As a Sound Engineer, you will collaborate with sound artists to handle sound technology tasks for in-house developed titles. Your responsibilities will include designing, implementing, and debugging sound-related processing for console games, designing, implementing, and debugging tools for sound production, and maintaining sound production workflows. Additionally, you'll handle the design, implementation, and debugging of processes related to sound middleware Wwise control, and consider and specify requests from sound designers and game planners regarding sound expression. This role requires a strong understanding of sound engineering principles and the ability to work collaboratively within a development team to create high-quality audio experiences.