Responsibilities
Develop intuitive UX flows that are aligned with the design of the game
Create and implement UI screens and UI art elements
Work closely with engineers to ensure UI implementation matches design intent
Follow the existing style and collaborate with other UI/UX designers to improve overall quality, and maintain shared assets and design guidelines.
Communicate UX vision and design ideas to team members, collaborate to get designs in-game
Support the development of the game with any additional skills
Requirements
5+ years of relevant professional experience
Proven experience with UI/UX workflows, from early concepts to final implementation
Hands-on experience with modern commercial game engines (Unreal Engine preferred)
Passionate about UI/UX design and making the best possible user experience for the players
Passionate about (mobile) games
Proactive doer who takes responsibility and pride in their own work when given the freedom to work independently
Strong cross-discipline communication skills
Being a great teammate - we believe making games is a team sport
Nice to Have
Experience with UI animation or VFX
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Supercell is a global game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.
If you love games and are passionate about playing and crafting them, and you’re looking for a job that provides you ownership and independence, you’re in the right place. We’ve built a company of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large.
We are individuals from over 40 nationalities who believe in transparency, trust and the power of spending time with one another.
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