UI/UX Designer - BigBox

1 Month ago • 5 Years + • UI/UX Design • $126,000 PA - $175,000 PA

Job Summary

Job Description

This UI/UX Designer role at Meta focuses on developing user-generated games for mixed reality and mobile platforms. Responsibilities include creating UX flows and UI designs, working with 2D/3D software (Photoshop, Figma, Unity), ensuring visual consistency, and collaborating with art and engineering teams. The ideal candidate has 5+ years of experience, a proven track record in live-service game UI design, and experience with Unity and its canvas components. The role involves A/B testing, user feedback sessions, and working within a fast-paced, iterative environment. The position requires strong communication and problem-solving skills, as well as experience across multiple platforms (console, mobile, PC, MR).
Must have:
  • 5+ years UI/UX design experience
  • Shipped live-service game experience
  • Unity & canvas component expertise
  • Clear communication skills
  • Problem-solving abilities
Good to have:
  • User Generated Content tools experience
  • AI content creation pipeline experience
  • TypeScript and React experience
Perks:
  • Bonus
  • Equity
  • Benefits

Job Details

You are an experienced UI/UX Designer looking to enable the next generation of user generated games in mixed reality and Mobile. You have multiple years of experience designing and building interfaces in Unity Editor and are a key partner to the engineering team. You are a skilled communicator, adept at collaborating with the team to create, iterate, and finalize designs to make our user journey as clear as possible. You have a clear vision for what is needed to make complex interactions easy to learn and enjoyable to use on an ongoing basis. You value giving and receiving constructive feedback knowing that working together makes the best products.

UI/UX Designer - BigBox Responsibilities

  • Create clear UX flows and UI designs from layout to prototyping, rapid iteration and review, to final quality

  • Work with 2D/3D Software packages (Photoshop, Figma, Unity, etc.) to create clear designs and game-ready assets

  • Help drive a consistent visual language within the UI and a standardized approach to implementation

  • Work in a fast-paced rapidly iterative studio

  • Work on live service games including A/B testing UI flows and regular user feedback sessions

  • Work with the art and engineering teams to guide novel and engine-efficient solutions for the UI

  • Collaborate with tools and engine teams to continually improve upon our custom workflows and technology

Minimum Qualifications

  • 5+ years of experience in UI/UX Design with at least 1 shipped live-service game

  • Proven track record of clearly communicating new design concepts and execution details in both technical and non-technical manners

  • Experience designing free-to-play game interfaces and monetization features in a shipped game

  • Strategic thinking and problem-solving skills

  • Experience working with Unity and Unity canvas components

  • Online portfolio showing UI examples from shipped products for Free-to-Play and Live Service games

  • Game or interaction development experience across multiple surfaces (console, mobile, PC, MR)

  • Experienced identifying, learning, and teaching new tools and techniques

Preferred Qualifications

  • Experience with User Generated Content tools

  • Experience working with pipelines that leverage AI for content creation

  • Experience working with TypeScript and React

For those who live in or expect to work from California if hired for this position, please click here for additional information.

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$126,000/year to $175,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Equal Employment Opportunity

Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.

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About The Company

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. 

The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. 

Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.

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