Core Engineer

2 Weeks ago • 3 Years + • Game Engine

About the job

Job Description

2K Games seeks a Core Engineer to own major runtime systems for their AAA multiplatform title, Project ETHOS. Responsibilities include writing clean, performant code; collaborating with content and engineering partners to solve problems; factoring development efforts; identifying and implementing new solutions; profiling and optimizing for multiple platforms; and helping triage build and productivity blockers. The ideal candidate will have 3+ years of programming experience on commercial software projects, fluency in C/C++, multithreading, 3D math, and memory systems, and the ability to debug and optimize complex systems. Experience shipping AAA game titles and familiarity with Unreal Engine 4/5 are highly desirable.
Must have:
  • 3+ years programming experience
  • Fluency in C/C++, multithreading, 3D math, memory systems
  • Debugging and optimizing complex systems
  • Independent and efficient work
Good to have:
  • AAA game title shipping experience
  • PS5, Xbox Series X/S, iOS, Android dev tools knowledge
  • Unreal Engine 4/5 experience
  • Production graphics pipeline experience

Who we are:

We are Gamemakers. We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.

We are currently working on Project ETHOS, a new free-to-play, 3rd person rogue-like hero shooter and an exciting evolution on the genre!

What you will do:

31st Union is looking for a Core Engineer that can own major runtime systems – designing and implementing performant and maintainable solutions for our AAA multiplatform title. You will be able to solve challenging problems presented by multiplatform AAA games in a collaborative and creative work environment. You will have the opportunity to collaborate with a globally distributed team, enhance performance workflow, and utilize tools to accelerate feature implementation.

Responsibilities:

  • Write clean, maintainable, performant code
  • Work with content and engineering partners to identify problems and validate solutions
  • Factor development efforts into prioritized tasks
  • Map the limitations of existing solutions and identify new solutions where required
  • Profile, optimize, configure and tune for multiple platforms
  • Help triage build and productivity blockers

Required Qualifications:

  • 3+ years of programming experience on commercial software projects is required
  • Fluency in C/C++, multithreading, 3d math, and memory systems is required
  • Ability to debug and optimize complex systems is required
  • Ability to work independently and efficiently is required
  • Experience shipping AAA game titles is strongly desired
  • Functional knowledge of PS5, Xbox Series X/S, IOS and Android development tools is strongly desired
  • Experience with Unreal Engine 4/5 is a plus
  • Experience with production graphics pipelines is a plus
  • Able to work and communicate in proficient English

By clicking on this link, you consent to the processing of your personal information by 2K Games, Inc. and its affiliate Take-Two Interactive Software, Inc. in accordance with the Privacy Notice for Job Applicants (the “Privacy Notice”), available at https://www.2k.com/applicantprivacypolicy/. The Notice provides information about how we use your data and how you can exercise your right of access, rectification or deletion. If you need more information, please contact the Privacy Contact identified in the Notice.

I have read the Notice consent to the collection, processing, transfer and use of my personal information by 2K Games and Take-Two

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

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About The Company

Established in 2019, 31st Union is a San Francisco Bay Area studio formed with a common purpose of crafting highly engaging entertainment and a commitment to putting fans first. We are an association of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere. We cherish our studio independence and autonomy, and value the collaborative support of our publisher 2K and parent company Take-Two Interactive, one of the world’s leading interactive entertainment companies.

Valencian Community, Spain (On-Site)

Valencia, Valencian Community, Spain (On-Site)

San Mateo, California, United States (On-Site)

Valencia, Valencian Community, Spain (On-Site)

San Mateo, California, United States (On-Site)

Valencia, Valencian Community, Spain (On-Site)

Valencia, Valencian Community, Spain (On-Site)

Valencia, Valencian Community, Spain (On-Site)

Valencia, Valencian Community, Spain (On-Site)

Valencia, Valencian Community, Spain (On-Site)

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