Experienced Audio Designer - Contract

3 Months ago • 2-5 Years • Sound Design

About the job

Job Description

Experienced Audio Designer needed for a contract role at Playground Games, working on the Fable reboot. Must have expert sound design skills, shipped at least one title, and have experience with Wwise and DAWs. Ideal candidate has AAA open-world experience and knowledge of blueprinting.
Must have:
  • Sound Design
  • Shipped Title
  • Wwise Expert
  • DAW Expertise
Good to have:
  • AAA Open World
  • Blueprinting
  • Location Recording
  • Game Engine
Perks:
  • State-of-art Studio
  • Relocation Assistance

Description

Playground Games are looking to grow their world-class Fable audio team with the addition of an Experienced Audio Designer (Mid/Senior/Principal Level), keen to create incredible audio experiences. 

About us: 

As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.  

About the role:

You’ll use your skills and experience in game audio to help shape the sound of Fable. Working alongside the audio team you’ll design systems, source, record, and create sound effects, and implement audio in our in-house engine, ForzaTech. We have dedicated teams working on music and dialogue, so you get to focus on creating great sounds.  

You’ll also collaborate with other developers from multiple disciplines, evangelising audio and having a creative voice in discussions and reviews. You’ll have the opportunity to put your stamp on a unique and memorable gaming experience.  

As a team player, you’ll be keen to share your ideas & knowledge and grow your own expertise, helping develop those around you, mentoring more junior staff members and build your own leadership skills. The successful applicant will learn and adapt their workflows to our bespoke inhouse tools – and of course help shape how these tools empower us to keep making better audio.  

You'll be passionate about sound design too, always looking for ways to improve the games audio. You’ll have the use of state of the art facilities here at Playground, with a plethora of kit, opportunities for field & location recording, and Atmos rooms for asset creation and mixing.  

This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.   

What you’ll do: 

  • Use our gorgeous custom-designed 7.1.4 Atmos rooms to create incredible sounds 
  • Implement your work in our inhouse engine 
  • Schedule and attend recording sessions to capture material for our game and inhouse library 
  • Work on multiple features with the wider development team 
  • Learn and grow as a part of an experienced audio team 

What you'll bring:

  • Expert sound design skills 
  • Shipped at least one title in an audio-design role 
  • Experience working on AAA open-world games is desirable. 
  • Practical knowledge of Wwise, including debugging and optimisation. 
  • Expert knowledge of DAWs and various plugins. 
  • The ability to adapt to new technology and bespoke game engine tools. 
  • Knowledge of blueprinting & visual scripts is desirable. 
  • Location and studio-based SFX recording experience. 
  • A passion for games. 

This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.  

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity.  We are dedicated to creating a safe, comfortable and welcoming working environment.   

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.  It drives our innovation and connects us closer to our players.  We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.  

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. 

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com 

 
 

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Playground Games was established in 2010, bringing together some of the most experienced and talented developers from the UK industry, with the vision to create genre-defining titles for a global audience. Since then, we’ve created five critically-acclaimed, award-winning hits; our Horizon games have garnered more than one hundred awards and have been played by many millions of fans. 


Today, Playground has two world-class studios in Leamington Spa. In our original HQ, we continue to support and grow the huge, vibrant Horizon community. In our new studio on the other side of town, we are excited to be developing Fable, a new beginning for the legendary franchise.

England, United Kingdom (On-Site)

Royal Leamington Spa, England, United Kingdom (On-Site)

England, United Kingdom (Hybrid)

Royal Leamington Spa, England, United Kingdom (On-Site)

Royal Leamington Spa, England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Playground Games

Similar Jobs

Cloud Imperium Games - Music Designer

Cloud Imperium Games, United Kingdom (On-Site)

Activision - 2025 US Summer Internship - Game Engineering

Activision, United States (On-Site)

Thatgamecompany - Audio Designer

Thatgamecompany, (Remote)

Larian Studios - Tech Audio Designer

Larian Studios, United Kingdom (On-Site)

Gearbox Entertainment - Senior Sound Designer

Gearbox Entertainment, United States (Hybrid)

Media Molecule - Senior Sound Designer - 12 month contract

Media Molecule, United Kingdom (Hybrid)

IO Interactive - Senior Audio Programmer

IO Interactive, Denmark (Hybrid)

Sphere Entertainment Co - Senior Audio Software Developer

Sphere Entertainment Co, United States (On-Site)

Electronic Arts - Audio Artist - NHL

Electronic Arts, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Activision - 2025 US Summer Internship - Game Engineering

Activision, United States (On-Site)

Insomniacs - Dialogue Intern - Undergraduate

Insomniacs, United States (On-Site)

Larian Studios - Tools Director

Larian Studios, Poland (On-Site)

PlayStation Global - Senior Audio Programmer - 12 month contract

PlayStation Global, United Kingdom (On-Site)

CD PROJEKT RED - Audio Design QA Analyst

CD PROJEKT RED, Poland (On-Site)

Sony Interactive Entertainment - Principal Audio Programmer

Sony Interactive Entertainment, United Kingdom (Hybrid)

Cloud Imperium Games - Audio Director

Cloud Imperium Games, United Kingdom (On-Site)

Sledgehammer Games - 2025 US Summer Internship - Game Engineering

Sledgehammer Games, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Royal Leamington Spa, England, United Kingdom

The Pokemon Company International - Director, Chief Product and Experience Officer Office

The Pokemon Company International, United Kingdom (Hybrid)

ION - Senior Security Architect

ION, United Kingdom (On-Site)

Dambuster Studios - Technical Narrative Designer

Dambuster Studios, United Kingdom (Hybrid)

The Walt Disney Company - Associate Technical Support Specialist - ILM London

The Walt Disney Company, United Kingdom (On-Site)

Keywords Studios (Player Support) - Senior Generalist Animator at The Multiplayer Group (MPG)

Keywords Studios (Player Support), United Kingdom (Remote)

Warner Bros Discovery - People & Culture Coordinator

Warner Bros Discovery, United Kingdom (Hybrid)

ION - Senior Business Consultant - Aspect

ION, United Kingdom (On-Site)

Unity - Quality Assurance Tester

Unity, United Kingdom (On-Site)

ION - Senior DevSecOps Engineer, Italy

ION, United Kingdom (On-Site)

Smarsh - Strategic Customer Success Manager

Smarsh, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Sound Design Jobs

IO Interactive - Senior Audio Programmer

IO Interactive, Sweden (Hybrid)

Take One School Of Mass Communication - Podcast Director

Take One School Of Mass Communication, India (On-Site)

PublicisGroupe - Voice-over Coordinator

PublicisGroupe, (On-Site)

Tripledot Studios - Sound Engineer

Tripledot Studios, Indonesia (Hybrid)

Total Productions - Live Sound Engineer

Total Productions, India (On-Site)

Valve corporation - Audio Software Engineer

Valve corporation, United States (On-Site)

Larian Studios - Soundscape Designer

Larian Studios, United Kingdom (On-Site)

IO Interactive - Senior Audio Programmer

IO Interactive, Denmark (Hybrid)

The AES Group - Lead Audio Engineer - Automotive

The AES Group, India (On-Site)

Get notifed when new similar jobs are uploaded