Gameplay Programmer

41 Minutes ago • 5 Years +

Job Summary

Job Description

Yellow Brick Games is seeking a Senior Gameplay Programmer to join their team. The role involves collaborating with designers, artists, and other programmers to create engaging gameplay experiences. Responsibilities include working closely with other team members to build and maintain codebase. The ideal candidate will contribute to bringing the gameplay experience of a new IP to life.
Must have:
  • 5+ years of Gameplay Programmer experience.
  • Shipped at least one AAA or AA title.
  • Strong C++ programming skills.
  • Excellent organization and communication skills.
  • Self-sufficient and resourceful in technical constraints.
Good to have:
  • Experience with Unreal Engine is a plus.

Job Details

Yellow Brick Games is hiring a Senior Gameplay Programmer to join our team of experienced developers working on an exciting new IP. In this role, you will closely work with Designers, Artists, and other Programmers to create impactful gameplay   experiences for our players. From combat to gameplay features to system design, you will be involved in many aspects of bringing to life the gameplay experience of our new IP.
Yellow Brick Games is based in Quebec City, Canada, and we are open to discuss remote-work situations. All qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities:

  • Work closely with designers, artists, and other programmers, to ensure a memorable and fun player experience.
  • Work with other programmers to build and maintain a strong codebase and technologies.

Requirements:

  • 5+ years of experience as a Gameplay Programmer and taking games from concept to completion.
  • At Least one shipped AAA or AA title in the PC or console space.
  • Strong C++ programming skills.
  • Excellent organization and communication skills.
  • Self-sufficient and resourceful: able to identify and work with technical constraints.
  • Experience with Unreal a plus.

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