Senior Cinematic UI / Motion Graphics Artist

1 Hour ago • All levels

Job Summary

Job Description

The Senior Cinematic UI / Motion Graphics Artist will collaborate with the Cinematics team to complete Squadron 42, a sci-fi video game. They will develop holographic animations using existing assets, and create 2D and 3D graphic design artwork. This role requires the ability to solve technical challenges and meet deadlines. The artist will prototype and animate sequences, design graphical elements, and work within a team to deliver finished shots. This is an onsite role in Manchester, United Kingdom.
Must have:
  • Proven experience in cinematic VFX or video game cinematic animation.
  • Portfolio showcasing graphic design and digital cinematographic skills.
  • Driven and proactive, with a drive to solve technical problems.
  • Good graphic design skills and experience with design softwares.
Good to have:
  • Up to date awareness of key movies and video game releases.
  • Knowledge of video game development and associated constraints.
  • Experience working with version control software.

Job Details

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

The Senior Cinematic UI / Motion Graphics Artist will work with our experienced Cinematics team to help finish Squadron 42, a realistic sci-fi blockbuster video game. They will work to our established script and story, staging impressive hologram style animated sequences, using existing assets, and creating bespoke 2D and 3D graphic design artwork. All animation and setup will be in our game engine (e.g. not pre-rendered After Effects videos), which comes with its own benefits and restrictions, so we need someone who is excited to solve technical challenges and deliver great work to strict deadlines.

This is an onsite role based at our studio in Manchester, UK, for an 18-month fixed term contract.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole. 

What does a Senior Cinematic UI / Motion Graphics Artist at CIG do?

  • Work closely with the Cinematics team to create holographic animations for the story sequences of Squadron 42.
  • Take on the challenge of creating efficient real-time graphics within the constraints of our game engine that will run fast and look great.
  • Take ownership of work and push the quality bar for our holographic sequences.
  • Prototype and animate sequences to support the storytelling in the game.
  • Design and create 2D and 3D graphical elements that fit the game’s art style.
  • Work as part of a small team to help them deliver finished shots to strict deadlines.
  • Actively learn new techniques, skills and technologies that are appropriate to the job.
     

What do we expect from our Senior Cinematic UI / Motion Graphics Artists?

  • Proven professional experience working in cinematic VFX, or video games cinematic animation.
  • Portfolio of appropriate work showcasing graphic design, digital cinematographic skills, timing and creativity.
  • Internally driven and proactive, with a drive to solve technical or time-based problems to deliver great work on time.
  • Good graphic design skills, and experience creating assets in Illustrator, Photoshop and current 3D packages.

Pluses

  • Up to date awareness of key movies and video game releases
  • Knowledge of video game development and the associate constraints
  • Experience working with version control software (Perforce, or similar).

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

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About The Company

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.


Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.


Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

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