Senior Game Designer, Combat

7 Months ago • 6-10 Years • Combat Design

Job Summary

Job Description

Riot Games seeks a Senior Game Designer, Combat with 6+ years of experience in professional Game Design. Strong in Combat Mechanics, Combat Feel, Combat AI, or Character, Camera & Controls. 3+ years of Unreal experience required. Must have experience in PvE Action/ARPG games and fluency in Mandarin Chinese.
Must have:
  • Game Design
  • Combat Mechanics
  • Unreal Engine
  • Mandarin Chinese
Good to have:
  • Lead Combat
  • Live Product
  • Early-Stage
  • League of Legends
Perks:
  • Teamwork Culture
  • Diversity & Inclusion

Job Details

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to create and iterate player-focused designs that will delight millions around the world.

As a Senior Game Designer in Research & Development working on an early stage product, you will help decipher one of Riot’s next big bets. You will partner with other designers, artists, and engineers to improve and iterate player-focused designs that aim at delivering a groundbreaking experience. We are still a small team, so this requires plenty of hands-on work creating, and tuning combat systems/mechanics. You are comfortable operating in an ambiguous environment where goals and constraints are mostly team driven and where change, big and small, is an essential part of the process. You will report to the Game Director of the project.

As a Rioter in China, you'll join a team of internationally and culturally diverse professionals that share our prioritization of player experience, rejection of convention and maniacal passion for gaming.

To reinforce Riot’s collaborative culture in our China offices, we’ve decided to do away with the constraints of traditional hierarchical title structures that are more common in the region. Titles don’t really matter at any of Riot’s offices, but we chose to take this extra step in our China offices to foster a space where teamwork thrives. We believe that removing this constraint will promote individual autonomy, ownership, collaboration, and a focus on results. We promise you won’t need a title at Riot to make an impact.

Responsibilities:

  • Design, implement, and improve combat mechanics and systems that satisfy players and increase confidence in the game concept.

  • Seek opportunities for innovative combat design solutions within the genre. Create and provide multiple potential designs and solutions. Articulate trade-offs and risks between different options.

  • Create high level principles and best practices for future combat design work.

  • Utilize rapid prototyping and playtesting where applicable to validate solutions.

  • Create clear design documentation that can be evaluated and implemented by non-designers.

  • Work collaboratively with the design team and other disciplines to create a great holistic experience. Collaborate, receive feedback, and iterate towards the highest quality product.

Required Qualifications:

  • 6+ years of experience in professional Game Design.

  • Strong and experienced in at least one of the following areas: Combat Mechanics, Combat Feel, Combat AI, or Character, Camera & Controls.

  • 3+ years of experience in Unreal. Proficient with Skill Editor, Level Editor, GAS, and Blueprint.

  • Can create complex mechanics and systems with attention to the player impacts and downstream effects.

  • Deep level of understanding, passion, and engagement with PvE Action/ARPG games.

  • Fluent in Mandarin Chinese.

Desired Qualifications:

  • Experience working in a lead Combat Design role.

  • Experience working on a live product.

  • Experience with early-stage games and prototyping, work under delayed gratification, be patient, and pursue excellence.

  • Proficient in scripting in at least one game engine in a shipped title.

  • Familiar with the League of Legends universe and IP.

  • Fluent in spoken and written English.

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in gaming.

Similar Jobs

Gloss Genius - Senior Product Designer

Gloss Genius

New York, United States (Hybrid)
2 Weeks ago
Lanterns studios - Game Programmer (Unreal/Unity)

Lanterns studios

Tunis, Tunis Governorate, Tunisia (On-Site)
1 Month ago
Kavalirio - Data Scientist

Kavalirio

Chantilly, Virginia, United States (On-Site)
1 Month ago
fortis games - Staff 2D UI Artist

fortis games

Canada (Remote)
1 Week ago
luxsoft - Appian Senior Developer

luxsoft

New Delhi, Delhi, India (Remote)
1 Month ago
Ourpalm - Combat Planner

Ourpalm

Beijing, Beijing, China (On-Site)
3 Months ago
PlayStation Global - Senior Game Designer - Combat

PlayStation Global

Santa Monica, California, United States (On-Site)
1 Month ago
Sony Interactive Entertainment - Software Engineer (PlayStation Compatibility and Build System Development)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Months ago
Sony Interactive Entertainment - PlayStation Studios QA Localization Tester (Japanese)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago
Sony Interactive Entertainment - PlayStation Studios QA Localization Tester (Traditional Chinese) (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

cyara - UI/UX Designer

cyara

Hyderabad, Telangana, India (Hybrid)
6 Months ago
Ubisoft - Senior 3D Gameplay Technical Animator

Ubisoft

Montpellier, Occitanie, France (On-Site)
4 Months ago
ARHS - Java Achitect /Technical Lead

ARHS

Brussels, Brussels, Belgium (On-Site)
7 Months ago
CD PROJEKT RED - Senior Gameplay Designer (RPG)

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Weeks ago
fortis games - Staff Game Designer

fortis games

United States (Remote)
1 Week ago
Insomniac - Boss Designer

Insomniac

United States (Remote)
2 Weeks ago
Canva - Staff Data Scientist – Marketing

Canva

Sydney, New South Wales, Australia (Remote)
2 Months ago
Ajmera Infotech - User Experience (UX) Designer

Ajmera Infotech

Ahmedabad, Gujarat, India (On-Site)
2 Months ago
Wargaming - UX/UI Designer (Unannounced Project)

Wargaming

Belgrade, Serbia (Hybrid)
4 Months ago
Lighthouse Games - UI Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
5 Days ago

Get notifed when new similar jobs are uploaded

Jobs in Shanghai, Shanghai, China

hogarth - Project Executive

hogarth

Shanghai, China (On-Site)
6 Days ago
InMobiInMobi - Search Engine Marketing Manager - Microsoft Advertising, Beijing

InMobiInMobi

Beijing, Beijing, China (On-Site)
6 Months ago
Zengame Technology - Advertising Optimization Specialist

Zengame Technology

Shenzhen, Guangdong Province, China (On-Site)
4 Months ago
Canva - Quality Engineer - Internationalization

Canva

Wuhan, Hubei, China (Remote)
2 Months ago
Zengame Technology - Live Stream Commerce

Zengame Technology

Shenzhen, Guangdong Province, China (On-Site)
2 Months ago
Tencent - Senior 2D Character Concept Artist - Global AAA Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
3 Months ago
Paper Stacking games - Game Public Relations Media

Paper Stacking games

Shanghai, China (On-Site)
6 Days ago
Sony Music Career - Talent Acquisition Partner

Sony Music Career

Beijing, China (On-Site)
1 Month ago
sony global (Games) - HR Specialist

sony global (Games)

Dalian, Liaoning, China (On-Site)
2 Weeks ago
Coda - Marketing Manager, B2C (Global)

Coda

Shanghai, China (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Combat Design Jobs

Rocksteady Studios - Senior Gameplay Programmer

Rocksteady Studios

(Hybrid)
2 Months ago
supercell - Combat Animator, Project R.I.S.E

supercell

Shanghai, Shanghai, China (On-Site)
7 Months ago
PlayStation Global - Machine Learning Engineer for Game Technology

PlayStation Global

London, England, United Kingdom (On-Site)
8 Months ago
HoYoverse - Senior Combat Designer [CA]

HoYoverse

Montreal, Quebec, Canada (Remote)
1 Year ago
Smilegate - Client Developer (Combat Content) - Lost Ark Mobile

Smilegate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Months ago
Sony Interactive Entertainment - PlayStation Studios QA Game Tester (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
4 Months ago
PlayStation Global - Senior Gameplay Programmer - AI

PlayStation Global

United States (Remote)
2 Months ago
Shapeshifter Games - Combat Designer - Encounters

Shapeshifter Games

(Remote)
2 Months ago
Bungie - Destiny Combat Area Lead

Bungie

(Hybrid)
4 Months ago
Sony Interactive Entertainment - PlayStation Studios QA Localization Tester (Traditional Chinese)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Shanghai, China (On-Site)

Dublin, County Dublin, Ireland (On-Site)

Shanghai, China (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Riot Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug