Senior Gameplay Programmer 3C

3 Months ago • 1-5 Years • Gameplay

Job Summary

Job Description

As a Senior Gameplay Programmer 3C at Ubisoft, you'll be responsible for creating, maintaining, and improving gameplay systems. Your duties include developing new systems, optimizing existing ones, collaborating with various teams, and ensuring technical constraints align with game design. You will participate in architecture, design, and implementation of gameplay code, and research innovative tools. Strong problem-solving skills, proficiency in C++, and experience with AAA game development are crucial. The role requires good knowledge of 3C systems, game engines, and replication systems, along with a deep understanding of movement in 3D space and mathematics.
Must have:
  • Proficiency in C++
  • AAA game development experience
  • Good knowledge of 3C systems
  • Experience with game engines
  • Strong problem-solving skills
Good to have:
  • Knowledge of AI and physics engines
  • Experience with replication systems
  • Understanding of movement in 3D space

Job Details

COMPANY DESCRIPTION

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

JOB DESCRIPTION

Reporting to the Lead Gameplay Programmer, you will be responsible for creating, maintaining and improving gameplay systems to meet project requirements and expected quality.  

We are looking for a gameplay programmer with good knowledge and skills in 3C

Responsibilities: 

 

  • Be responsible for the operation and quality of existing systems as well as the development of new systems.
  • Study and participate in the architecture, design and implementation of gameplay code according to game design intent.
  • Research, study and propose innovative tools and techniques to achieve the best possible gameplay quality.
  • Actively participate in the management of game mechanics and act as an interface with all disciplines to ensure that technical constraints are properly integrated into the development of game projects.
  • Understand and challenge game design intentions to enhance the player experience
  • Play an active role in good programming practices, ensuring that they are applied and that knowledge is shared.
  • Ensure the creation and ongoing maintenance of technical documentation within the team
  • Contribute their experience in analysing systems and requirements to implement features efficiently
  • Improves the user experience.

QUALIFICATIONS

Skills: 

  • Good knowledge of the 3C system
  • Significant experience as a gameplay programmer to be able to solve complex situations by proposing optimal solutions.
  • Proficiency in C++ language mandatory
  • Fluent in English
  • Have worked on and delivered at least 1 AAA game
  • Knowledge of game systems (3C, AI, game engines, physics engine)
  • Experience with game engines
  • Very good knowledge and understanding of movement in space
  • Good knowledge of replication systems related to gameplay
  • Knowledge of mathematics and 3D computation
  • Strong ability to solve complex problems
  • Strong debugging, optimisation and rapid iteration prototyping skills

ADDITIONAL INFORMATION

Qualities : 

  • Autonomy
  • Proactivity
  • Ability to listen and problem solve
  • Ability to manage change
  • Ability to work in a team
  • Initiative and self-motivation
  • Ability to adapt, especially to quality and time constraints

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