Software Development Engineer 2 (Unreal Game)

2 Months ago • 2 Years + • Game Engine

Job Summary

Job Description

As a Software Development Engineer, you'll contribute to building new frameworks and features to delight players, including writing game abilities, implementing HUDs, and social systems. The role is tailored for experienced professionals eager to grow and mentor others. Responsibilities include writing clear code, implementing features, collaborating, and providing feedback. Gamebreaking Studios offers a supportive environment with opportunities for learning and growth, fostering a culture of equal opportunity, inclusion, and transparency. The company is a consulting and contracting company specializing in Unreal UI and backend service engineering for games and interactive media.
Must have:
  • 2+ years of professional software engineering experience.
  • Passion for games and entertainment.
  • Solid knowledge of C++ programming and best practices.
  • Demonstrated experience with game engines like Unreal, Unity, or others.
  • Experience working in a large, established code base.
  • Flexibility and desire to work on a variety of game systems.
Perks:
  • Full Health Benefits — Medical, Dental, and Vision
  • Open PTO
  • Fully Remote Work
  • Annual Company Retreat
  • Stock Options
  • Retirement Account Company Match
  • Parental Leave

Job Details

As a Software Development Engineer, you’ll progress from reliably delivering features in existing frameworks to building your own frameworks and making them ready to delight millions of players every day. That may include writing game abilities, implementing an amazing HUD, or implementing the social systems that bring players together. We are prepared to craft the role around the right person provided you have some professional experience and are eager to grow. Teaching others first and maintaining a mentorship culture are key ingredients to our success.

We encourage you to apply even if you do not meet all of the skills listed here. We understand that your qualifications may shine through in different ways and can be based on unique perspectives and experiences.

Gamebreaking Studios is an Equal Opportunity Employer. We celebrate diversity, and are committed to maintaining a safe and inclusive environment for our team.

Desired Skills & Qualifications

  • 2+ years of professional software engineering experience. (This is not an entry-level position.)
  • A passion for games and entertainment that shows. Whether you love video games, board games, cosplay, or freeze tag — we want to know! If it doesn’t shine through your resume (e.g. work, academic, or community experience), please submit a cover letter.
  • Solid knowledge of C++ programming and best practices
  • Demonstrated experience with game engines like Unreal, Unity, or others (hobbyist or academic experience accepted)
  • Experience working in a large, established code base
  • Flexibility and desire to work on a variety of game systems

Your Responsibilities

  • Write code that is clear, modular, and improves player experiences.
  • Implement small to medium features without oversight
  • Collaborate often via pair programming, whiteboarding, and technical discussions
  • Provide thoughtful feedback on code and tech design reviews
  • Articulate engineering needs to project managers and customers

Our Responsibilities To You

  • Encourage healthy working hours, PTO, and a respect for your time
  • Foster an environment of equal opportunity, treatment, and inclusion
  • Create a fun and playful environment that remains professional and respectful
  • Grow our culture positively and meaningfully through a high level of transparency and thoughtful conversation
  • Provide opportunities for you to learn and grow

Potential Roles and Growth Paths (Choose One)

  • Tech Lead — Lead a tech team through mentorship, setting code standards, and designing and building systems.
  • Engineering Lead — Hire, manage, and mentor a small group of engineers while maintaining client relationships and code familiarity.
  • Tech Area Expert — Apply subject-matter expertise as a solo strike team focused on solving tech issues, advising client teams, and designing systems in your domain.
  • DIY — A small company means big opportunities if you're willing to forge your path, and we're here to support you!

Perks

  • Full Health Benefits — Medical, Dental, and Vision
  • Open PTO
  • Fully Remote Work
  • Annual Company Retreat
  • Stock Options
  • Retirement Account Company Match
  • Parental Leave

About Gamebreaking

Gamebreaking Studios is a consulting and contracting company with a deep specialization in Unreal UI and backend service engineering for games & interactive media. The team is North American timezone-based and works with partners around the world. Our Co-Development team has worked on some of the largest brands in the world at Disney, Microsoft, Riot, and Blizzard where they served millions of players globally.

Our mission: We aspire to make games and media so fun that it improves people's relationships and behaviors. That is to say, while we are not a "serious games" company, we believe that making fun-first games enables us to have a positive impact. We believe deeply in our core values and hope to find people who share them:

  • Take Responsibility
  • Raise The Tide, Not One Boat
  • Ambitious Goals, Disciplined Execution
  • Design For People, Own Your Craft
  • We Play Together

Notes for non-US citizens

…living and working in the US

Gamebreaking Studios is an E-Verify employer and will consider candidates for this position, such as F-1 visa holders with OPT or OPT STEM-extension work authorization, who are authorized to work in the US. US work authorization is a prerequisite for candidates who intend to live and work in the US while working for us. As such, Gamebreaking Studios will not sponsor US work visas (such as H-1B visas).

…living and working outside the US

This position is open to candidates living and working in North and South America. Applicants must be fluent in English, willing to work according to US time zones (must be available 8am - 3pm Pacific Time), and have a strong, stable internet connection conducive to remote work and video calls. Outside the US, we work with an Employer of Record to hire full-time employees. This works very similar to how employees would work for a company based in their home country. Note that work authorization in the country you will work from is still required.

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About The Company

Gamebreaking Studios is a consulting and contracting company with a deep specialization in Unreal UI and backend service engineering for games & interactive media. The team is based in North American time zones and works with partners across the planet. Our Co-Development team has worked on some of the largest brands in the world at Disney, Microsoft, Riot, and Blizzard where they served millions of players globally. Our mission is to change the DNA of the games industry for the better.
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