Staff Platform Engineer, MLOps

1 Week ago • 7-7 Years • DevOps • $130,000 PA - $160,000 PA

Job Summary

Job Description

As a Staff Platform Engineer (MLOps), you'll design, deploy, and maintain cloud infrastructure for Inworld's AI Engine and Studio. Responsibilities include optimizing the ML model lifecycle using the Inworld AI platform and Nvidia CUDA, implementing CI/CD systems for ML workflows, monitoring models, designing MLOps tools, and facilitating a 'you build it, you run it' culture. You will manage CI/CD pipelines, identify opportunities to enhance engineering speed, conduct root cause analysis, and develop best practices for automation. The role requires expertise in Kubernetes, Terraform/Terragrunt, and at least one major cloud provider.
Must have:
  • 7+ years software engineering experience
  • 5+ years Infrastructure-as-code experience
  • Kubernetes & Helm/Kustomize proficiency
  • CI/CD pipeline creation & maintenance
  • Cloud provider expertise (GCP, Azure, Oracle)
  • Golang, Python, or Bash proficiency
Good to have:
  • Open-source LLM & serving solution familiarity
  • SLURM experience
  • Data pipeline & workflow management tools experience
  • Bare metal GPU experience
Perks:
  • Equity
  • Benefits

Job Details

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Why Join Inworld

Inworld is the leading provider of AI technology for real-time interactive experiences, with a $500 million valuation and backing from top tier investors including Intel Capital, Microsoft’s M12 fund, Lightspeed Venture Partners, Section 32, BITKRAFT Ventures, Kleiner Perkins, Founders Fund, and First Spark Ventures.

Inworld provides the market’s best framework for building production ready interactive experiences, coupled with dedicated services to optimize specific stages of development – from design and development, to ML pipeline optimization and custom compute infrastructure. We help developers bring their AI engines in-house with a framework optimized for real-time data ingestion, low latency, and massive scale. Inworld powers experiences built by Ubisoft, NVIDIA, Niantic, NetEase Games and LG, among others, and has partnerships with key industry players such as Microsoft Xbox, Epic Games, and Unity. 

Inworld was recognized by CB Insights as one of the 100 most promising AI companies in the world in 2024 and was named among LinkedIn's Top Startups of 2024 in the USA.

About the Role:

As a Staff Platform Engineer (MLOps), you'll work closely with backend and ML Engineering teams to design, deploy, and maintain reliable, high-performance, and secure cloud infrastructure for our AI Engine and Studio. 

 

What you'll do:

  • Develop, manage, and optimize the ML model lifecycle in production using the Inworld AI platform and Nvidia CUDA, implementing CI/CD systems for ML workflows, monitoring models to identify issues and inefficiencies, and designing MLOps tools and frameworks to enhance automation and efficiency.
  • Facilitate a "you build it, you run it" culture by providing the necessary tools and processes for monitoring the reliability, availability, and performance of services.
  • Manage CI/CD pipelines to ensure smooth and efficient code integration and deployment.
  • Identify and implement opportunities to enhance engineering speed and efficiency.
  • Conduct root cause analysis to identify critical issues and develop automated solutions to prevent recurrence.
  • Develop and share best practices to improve automation and efficiency across our engineering teams.

 

Expected experience:

  • 7 years of experience in software engineering.
  • 5 years of experience with infrastructure-as-code.
  • Proficiency in managing Kubernetes clusters and applications, including creating Helm charts/Kustomize manifests for new applications.
  • Experience in creating and maintaining CI/CD pipelines for both applications and infrastructure deployments (using tools like Terraform/Terragrunt, ArgoCD, GitHub Actions, Ansible, etc.).
  • Deep knowledge of at least one major cloud provider (Google Cloud Platform, Microsoft Azure, Oracle Cloud).
  • Proficient in at least one backend programming/scripting languages such as Golang, Python, and Bash.
  • Familiarity with open source LLM and open source serving solution (e.g. vLLM or llama.cpp, kserve, etc) is a plus.
  • Experience with SLURM
  • Experience with data pipeline and workflow management tools
  • Experience with bare metal GPUs (optional).

 

The base salary range for this full-time position is CAD $170,000 - $220,000. In addition to base pay, total compensation includes equity and benefits. Within the range, individual pay is determined by work location, level, and additional factors, including competencies, experience, and business needs. The base pay range is subject to change and may be modified in the future.

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About The Company

Inworld powers AI-driven gameplay for video games and immersive experiences. 


Whether you’re looking to unlock novel gameplay, create content at scale, improve player immersion, or future proof your AI infrastructure, Inworld helps uplevel your game development with AI.


Inworld has worked with Xbox, Ubisoft, NVIDIA, NetEase Games, Niantic, LG UPlus, Alpine Electronics, and indie game developers to create AI-driven experiences. We’re backed by top-tier investors including Section 32, Intel Capital, Microsoft’s M12 fund, BITKRAFT Ventures, Kleiner Perkins, Founders Fund,and First Spark Ventures. 


The Inworld product suite includes: 


Inworld Engine powers real-time experiences with groundbreaking game mechanics, dynamic NPCs, and worlds that evolve with each action. AI NPCs can learn and adapt, deliver nuanced performances, perceive the world around them, and autonomously initiate actions based on players' decisions. 


Inworld Studio consists of a suite of tools that enhance game design. Using AI to streamline workflows, the Studio enables developers to workshop, draft, and outline storylines, narratives, dialogue, quests, and more.  


Inworld Core is our custom solution for future-proof AI infrastructure, including custom models, training, serving and security.

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