About the job

SummaryBy Outscal

Unity game developer needed for educational games, 3+ years experience, C# proficiency, game release experience required.

About the job

About the Job:

What's better than improving the lives of millions of kids? Join a passionate team teaching coding to millions of kids in over 50% of US Elementary Schools. Kodable is multi-platform Unity game with production deployments for Web and iOS. You'll be an integral part of a small, agile team building games that teach hundreds of thousands of kids a week the skills they'll need to succeed. The best part: this is a hands-on role. Less meetings, more coding! Sound exciting? Read on...


Requirements

You will be responsible for writing, updating, and maintaining the Unity code for our suite of apps. You’ll collaborate closely with artists, designers, and developers to bring product designs to life, update existing features, and squash bugs as they pop up. You'll also work with our backend API when necessary to ensure student game data is saved, loaded, and reported to teachers reliably and efficiently.

In this role, ensuring the code you write is high-quality, scalable, and adheres to best practices is essential. Your contributions will span the entire codebase, requiring you to maintain an organized task list, provide regular progress updates, and write technical documentation for the features you develop. Additionally, you'll help improve our development process by participating in code reviews and collaborating with other members of the team.


Responsibilities

  • Work within existing systems to update and maintain minor features with guidance
  • Write code that works within existing systems as well as innovate within those systems to improve functionality and performance where possible
  • Debug and resolve issues related to game functionality and performance with minimal guidance
  • Consistently write high-quality, scalable code that adheres to best practices, requiring minimal corrections during code review
  • Optimize game performance for the code you write across multiple platforms, including Web and iOS
  • Actively participate in code reviews, providing constructive feedback to peers and incorporating feedback into their own work
  • Collaborate with artists and designers, translating straightforward visual and design requirements into functional game elements
  • Build features that integrate with our backend API with guidance
  • Write comprehensive technical documentation for features you work with, as well as updating and improving existing documentation when necessary
  • Debug and resolve basic issues related to game functionality and performance with supervision
  • Regularly attend code reviews and collaborate with other developers to get code to a production-ready level
  • Maintain a clear and up-to-date task list, providing regular progress updates during check-ins and standups
  • Work closely with the team lead implementing straightforward product designs
  • Write basic technical documentation for features you build, focusing on completeness and clarity


Who we’re looking for:

  • You care deeply about early childhood education and training the next generation of programmers
  • You have 3+ years of professional Unity development experience in a production environment
  • You have 3+ years experience building applications in an actual programming language such as JavaScript, Python, etc.
  • You have 3+ years working with C#
  • You have released, or been a significant part of the public release of a game (doesn't need to be anything major, but ideally something that got a few thousand users)


Highly Preferable (but not required) if:

  • You have 1+ years experience with 2d game development
  • You have experience with networking and interfacing with server-side code (saving/loading data, offline syncing, etc)
  • You have experience building and deploying multi-platform games (deploying to Web and iOS, for example)


Bonus Points if:

  • You have experience with REST APIs (creating or consuming)
  • You have experience with game design


About Kodable

Kodable was founded to fill a gap in education currently affecting over 250 Million kids around the world. Not enough kids are exposed to computer science early enough in their education. Our mission is to make programming education accessible to everyone. We make awesome games to teach kids about programming. Kids journey through the Kodable Universe with a family of furry aliens and learn about programming logic, JavaScript, and game design. Kodable also includes a curriculum for elementary school teachers so they can feel confident teaching alongside the game. Kodable is already used in over 50% of US schools, and in over 190 countries. Help us continue our mission and expose millions more kids to the wonderful world of computer science!


We look forward to your application!

About The Company

Kodable is an award-winning K-5 learn-to-code curriculum taking students from learning to think like a programmer in Kindergarten to writing real JavaScript by 5th grade.


Trusted by over 50% of US Elementary Schools and over 23 Million users, Kodable provides easy to follow lessons and games for school and home use, no computer science experience required. Watch as your child explores the universe of coding problem solving, math, and language arts with their new friends - the fuzzFamily!

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