Backend Server Engineer

1 Month ago • 2 Years + • Backend Development

Job Summary

Job Description

We are looking for a talented Backend Server Engineer to join our dynamic backend team to build large, scalable services that are the foundation of the games. The team is responsible for the game configuration system that allows for over-the-air, reactive changes to every aspect of the game without needing to deploy a new binary. Other key systems include: leaderboards, PVP matchmaking, business intelligence systems and engaging social features.
Must have:
  • Takes ownership of features/bugs/issues from conception to run in production.
  • Develops performant, easy to maintain code.
  • Collaborates with all game teams including client engineers, designers, support, and analytics.
  • Eager to learn new things and improve team quality of life.
  • Passionate and self-driven.
  • 2+ years of relevant work experience.
  • Proficient in Python, Java, or similar languages.
  • Understanding of performance implications of caching, networking, storage, and concurrency.
  • Knowledge of web service technologies like Linux, MySQL, AWS, NoSQL, and Django.
  • Strong background in computer science concepts: OOP, algorithms, and data structures.
  • Willing to work PST hours for remote work.
Good to have:
  • Experience in large-scale, high-performance distributed software.
  • Experience in mobile gaming, video game industry.
  • Experience with real-time multiplayer features and their networking requirements.
  • Familiarity with Docker and Kubernetes.
  • Loves playing video/board games.

Job Details

We are looking for a talented Backend Server Engineer to join our dynamic backend team to build large, scalable services that are the foundation of the games. The team is responsible for the game configuration system that allows for over-the-air, reactive changes to every aspect of the game without needing to deploy a new binary. Other key systems include: leaderboards, PVP matchmaking, business intelligence systems and engaging social features.

RESPONSIBILITIES

  • Takes ownership of features/bugs/issues from conception to run in production.
  • Develops code that is performant, easy to maintain by others and works as intended.
  • Collaborates with all of the game teams including client engineers, game designers, support, and analytics. Your input is highly valued to improve game quality or offer alternatives to meet timelines.
  • Eager to learn new things especially if it solves hard problems or improves the quality of life for a team. There are many exciting cool technologies being evaluated at Jam City including leveraging ML to design new levels and auto-tuning goal requirements/economy.

QUAILFICATIONS

  • Passionate and self-driven! We love engineers who tackle difficult issues and provide innovative, performant solutions!
  • 2+ years of relevant work experience.
  • Proficient in Python, Java, or similar languages.
  • Understanding of performance implications of caching, networking, storage, and concurrency.
  • Knowledge of web service technologies (e.g. Linux, MySQL, AWS, NoSQL, Django) and best practices.
  • Strong background in computer science concepts: OOP, algorithms and data structures.
  • BS/MS in Computer Science or Computer Engineering or similar experience.
  • Remote work OK -- must be willing to work PST hours.

NICE TO HAVE

  • Has worked in a team with experience in large-scale, high-performance distributed software.
  • Has experience in mobile gaming, video game industry.
  • Has experience with real-time multiplayer features and their networking requirements.
  • Familiarity with Docker and Kubernetes.
  • Loves playing video/board games.

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About The Company

Buenos Aires, Buenos Aires, Argentina (Hybrid)

Buenos Aires, Buenos Aires, Argentina (Hybrid)

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California, United States (Remote)

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